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RimWorld => Off-Topic => Topic started by: richeygator on November 02, 2014, 07:52:38 AM

Title: rimworld RTD(roll to dodge)
Post by: richeygator on November 02, 2014, 07:52:38 AM
footnote:
well,coming from the bay12 forums
(i really miss some of my buddy's on there,but was taking up way to much of my time)
but anyways,
my most missed thing from that forum was its large RTD community
for those who dont know what RTD is-read this
http://tvtropes.org/pmwiki/pmwiki.php/Main/RollToDodge (http://tvtropes.org/pmwiki/pmwiki.php/Main/RollToDodge)
(dont worry,the rules are about 6 sentences long)


main post:
i would like to announce the first ever,
rimworld-roll to dodge


signups:
while i have no hard-limit on players
i want to keep it manageable,first come first serve

character sheet:
im not sure how many people will want to play
so i would suggest signing up first,then do your character sheet
i would like all character sheets done in this format

name:(your characters name)
gender:(your characters gender)
physical appearance:(hair color,height,skin tone,ect.)
skills/atributes:(ie:smart,woodworker,sneaky)
background:(a quick character background)
additional info:(anything else you want me to know about your character)

i would also like you to answer a few questions
(not immediately- just sometime before i start the game)
preferred amount of players:(between 3-15)
how serious it should be:
any extra rule ideas you have:(ie:a leveling system,classes,ect.)

current player list (in no particular order):
1.vagineer1
2.Mattorious
3.Reysuke
4.Halinder
waitlist: (in a particular order)
1.

join me,
play the first game of rimworld RTD,
make history,
BASK IN THE BLOOD OF OUR FOES!
:-[ ooh...wow...sry,
that escalated a bit quickly.
im gonna go evaluate my life now. :'(
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 05, 2014, 05:18:22 AM
I have never played any D&D style games so I will give this a try. Sign me up. Where do you want to place the character sheet? Send it to you via a PM or just place it in this thread?
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 05, 2014, 06:23:43 AM
Quote from: vagineer1 on November 05, 2014, 05:18:22 AM
Where do you want to place the character sheet? Send it to you via a PM or just place it in this thread?
just put it in the thread
you can PM me something if you don't want the other characters to know
i tend to give bonus modifiers for things i deem either
1.%$#%-ing hilarious
2.very "rollplay-ey"/one of your characters cannon "skills"
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 05, 2014, 06:42:36 AM
Quote from: richeygator on November 05, 2014, 06:23:43 AM
Quote from: vagineer1 on November 05, 2014, 05:18:22 AM
Where do you want to place the character sheet? Send it to you via a PM or just place it in this thread?
just put it in the thread
you can PM me something if you don't want the other characters to know
i tend to give bonus modifiers for things i deem either
1.%$#%-ing hilarious
2.very "rollplay-ey"/one of your characters cannon "skills"

Here is my character sheet.

Name: Gareth Ryder
Gender: Male
Physical Appearance: Brown Hair, 5 Foot 6, White Skin, Thin but not Skinny
Skills/Attributes: Ship Builder, Good with a gun
Background: Gareth worked on sea faring ships back on Earth, the tool he used to build them is similar to the tool used to construct most off-Earth colony buildings so he has knowledge in construction based tasks
Additional Info: Gareth has a fondness for almost all kinds of berries
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 13, 2014, 06:48:04 PM
hey vagineer
(that name btw...that name)
ive been meaning to ask you
how many people should we wait for?
i can go anywhere from 3-10,
but the more players we want
the longer it will take to start playing
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 14, 2014, 06:22:54 AM
Quote from: richeygator on November 13, 2014, 06:48:04 PM
hey vagineer
(that name btw...that name)
ive been meaning to ask you
how many people should we wait for?
i can go anywhere from 3-10,
but the more players we want
the longer it will take to start playing

I do not know. Maybe 5 or 6? I've never been in a D&D style game so I wouldn't know.
Title: Re: rimworld RTD(roll to dodge)
Post by: Mattorious on November 14, 2014, 12:48:41 PM
Hoi, PM me when you guys are ready to start.

Name: Mattorious "Matt" Flaglebastar (Obviously :P)
Gender: Male
Build: Light hair, a bit weaker than the average person. Lightweight sort of dude. About average height. Fair Skin.
Attributes: (tootn' my own horn 'ere) Very Smart, not strong, good with a handgun, terrible at melee.

Background: Born on Earth, Mattorious was one of the first to sign up for a one-way trip to a distant Rimworld. His lightweight, genetically flawed build was ridiculed in a society where pre-birth genetic manipulation was the norm. Because of this, his want, desire, need, to leave Earth's society is understandable.

Additional Info: Like I said, lightweight and weak. Probably good at problem solving, doesn't eat much, introvert, doesn't do well socially. Generally needs to be accepted in a community.

(Disclaimer) This isn't me, just some character that I came up with in the last few minutes. Figured it'd be fun to play as a weakling instead of the standard Role-Play Hulk.

EDIT: oh, and 5-8 players seems good to me, and the more serious the better.
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on November 14, 2014, 09:14:38 PM
I will join on this Journey!
But sorry for me bad english :/ but should be good enough for a rtd :)
But before that how much backstory are we allowed to make?
Am i allowed to bring something already in which has a story for me (weapon or pet)?

Name:Reysuke "Rey" Bakari
Gender:Male
physical appearance:Pale Skin, Average Height, Slim, Agile but strong (not super strong just above average)
skills/atributes: Trained in Hunting and Pathfinding. Skilled in using Hunting/Sniper Rifles. Just a normal Hunter who knows to survive but is pretty bad at everything else ^^
background:Born in the Outpost Maltara (Earth. Far in the North. Snow everywhere)
Father trained me to be a Hunter and help get gathering Food for the Outpost.We wont Hunting for Days and mostly only got 1 Polarbear or some Seals to eat. Raiders loved to attack our Outpost so we all had to fight against them. i run away with some People because the raiders got inside the wall and we had to run. A Trading Vessel picked us up and brought us to RimWorld.
additional info:With 12 years i found an MSR on a dead Raider. i brought her home and hided her. With 16 years i painted her black with white stripes and called her "Lucy". Only thing left from home (if im not allowed to bring her with me than just erase this). I dont talk much and always hide my face. The only thing you can see is my right eye which i use for aiming.
Also sent a pm to the gm with an information only he is allowed to know.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 14, 2014, 11:30:43 PM
Quote from: Reysuke on November 14, 2014, 09:14:38 PM
But before that how much backstory are we allowed to make?
Am i allowed to bring something already in which has a story for me (weapon or pet)?
sure,i might say no for something ridiculously OP-ie:a nuke firing sniper rifle
but ill allow most things-especially if you work it into your backstory
Lucy sounds fine-i particularly like the back-story
(im pretty sure ill start all players with a stock weapon,background based of coarse)
so sure a weapon or pet would be fine,just no pet t-rex's
....
(actually-i encourage any players to bring in a baby t-rex as a pet)
^think of the cuteness

also,anyone who already posted there character sheets can edit them anytime
(if you held out on cool ideas because you didnt think they were allowed)
Title: Re: rimworld RTD(roll to dodge)
Post by: Mattorious on November 15, 2014, 10:46:04 AM
So, could you add me to the player list?

I'll be able to play, like I said, just PM me.

Thanks :D
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 15, 2014, 03:51:05 PM
Quote from: Mattorious on November 15, 2014, 10:46:04 AM
So, could you add me to the player list?
lol,sorry
forgot about the list
I'll update it when I get on my computer,
the edit thing messes up when I use on my tablet for some reason
Title: Re: rimworld RTD(roll to dodge)
Post by: Mattorious on November 16, 2014, 06:47:24 PM
Hey guys, do we want to go ahead and start with just the three of us?

If not, I'd recommend setting a date to start the game no matter what. Or not, just throwing suggestions into the wind. ;)
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 16, 2014, 07:48:40 PM
Quote from: Mattorious on November 16, 2014, 06:47:24 PM
Hey guys, do we want to go ahead and start with just the three of us?

If not, I'd recommend setting a date to start the game no matter what. Or not, just throwing suggestions into the wind. ;)
sounds good,
next Monday(a week from tomorow)
well start with whatever players we have
anyone is still free to sign up though
(I'll wright them in somehow)

also on an unrelated note
I've been thinking of a perk system for your characters
they would give +1 modifiers for certain actions
what system should I use
1.I just assign a perk based on background
2.I give you a list of perks you can choose
3.you come up with a perk and I approve it
which would you prefer
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 17, 2014, 05:22:24 AM
Quote from: richeygator on November 16, 2014, 07:48:40 PM
Quote from: Mattorious on November 16, 2014, 06:47:24 PM
Hey guys, do we want to go ahead and start with just the three of us?

If not, I'd recommend setting a date to start the game no matter what. Or not, just throwing suggestions into the wind. ;)
sounds good,
next Monday(a week from tomorow)
well start with whatever players we have
anyone is still free to sign up though
(I'll wright them in somehow)

also on an unrelated note
I've been thinking of a perk system for your characters
they would give +1 modifiers for certain actions
what system should I use
1.I just assign a perk based on background
2.I give you a list of perks you can choose
3.you come up with a perk and I approve it
which would you prefer

That sounds good. I'm free at that time. Just PM me the perk list and I'll have a look at it.
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on November 17, 2014, 09:46:34 PM
Sounds Fine :)
I like the Idea with the perk list so we can choose.
Title: Re: rimworld RTD(roll to dodge)
Post by: Mattorious on November 17, 2014, 10:23:31 PM
Perk list sounds cool, just PM it whenever it's ready.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 17, 2014, 10:32:50 PM
so you guys like the perk list idea?
I was leaning towards that,but figured I should put it to a vote
I'll create a list of "generic" traits (plus a few wild card ones)
but if you think of a good idea for a trait,
(for your character or Just in in general)
I'd be happy to add it (providing its not ridiculously OP)
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 21, 2014, 02:41:09 AM
notice:
ill have the perk list by Monday (sorry for the delay)

but the actual game might have to be delayed till Wednesday (really sorry)
50/50 chance of it being delayed
(personal relationship problems,blame life)
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 24, 2014, 07:52:11 PM
yeah delayed until Wednesday (really sorry)
having some relationship problems i need to resolve before i start anything else
Title: Re: rimworld RTD(roll to dodge)
Post by: Mattorious on November 24, 2014, 09:32:52 PM
No problem, take your time.

No rush.  ;)
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on November 25, 2014, 12:04:35 AM
Quote from: richeygator on November 24, 2014, 07:52:11 PM
yeah delayed until Wednesday (really sorry)
having some relationship problems i need to resolve before i start anything else
No Problem :)
Take your time
Hope everything is going well
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 25, 2014, 08:33:36 PM
wow,thanks for being so considerate
i worked everything out
im definitely ready to go tomorrow (so exited)
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 26, 2014, 03:33:17 PM
O %#^$ TODAY'S THANKSGIVING
...im such an idiot  :-[

well,dont want to delay it again
ill start it today-but responses will be MUCH slower than i expect to be in the future
we'll start without perks till i make them cause im lazy :P
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 26, 2014, 03:36:32 PM
*im a lazy DM-so lets start like every other adventure EVER*
*in a tavern*

you are both in a bar-sitting next to each other

*ps:we need some way to mark out of character parts*
*is astriks good?*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 26, 2014, 03:46:11 PM
Quote from: richeygator on November 26, 2014, 03:36:32 PM
*im a lazy DM-so lets start like every other adventure EVER*
*in a tavern*

you are both in a bar-sitting next to each other

*ps:we need some way to mark out of character parts*
*is astriks good?*

Would it be possible to start this tomorrow as I live in England and it is nearly 10PM here? Preferably sometime early so it will start in the middle of the day or early afternoon for me? Sorry about this it is just that I go to bed around ten.

SIDENOTE: Asterisks sound fine.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 26, 2014, 04:31:55 PM
*sure
actually sounds great-today is SUPER packed for me,
just didnt want to be rude*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on November 27, 2014, 05:31:07 AM
Both? we are three :P also im from germany. so like vagineer i have the same time problem.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on November 27, 2014, 09:12:18 AM
*didnt want to do this but...i think we should delay to Friday
figure out roughly what time your usually on the internet and convert it to EST
http://www.timeanddate.com/worldclock/converter.html
^its dangerous to go alone,take this*

*also yes three,sorry*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on November 27, 2014, 09:21:25 AM
Quote from: richeygator on November 27, 2014, 09:12:18 AM
*didnt want to do this but...i think we should delay to Friday
figure out roughly what time your usually on the internet and convert it to EST
http://www.timeanddate.com/worldclock/converter.html
^its dangerous to go alone,take this*

*also yes three,sorry*

That program seems rather confusing.
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 02, 2014, 01:17:54 AM
name: La'Vendez

gender: Male

physical appearance: A well-aged black male at 5'8", this grizzly fellow maintains short, well-kept black-yet-graying hair. He boasts a powerful stature, lean from years of work (at 58 years old).

skills/atributes: Perhaps slightly psychotic, industrious, and a jack-of-all-trades, though he cares very little for doing his own farming, cleaning, and cooking. He makes an excellent butcher. Terrified of psychotic boomrats.

background: Born to a tribe on the day they were attacked by pirates, his life followed a pattern of remaining sketchy through his most pivotal moments. They fought the pirates off, but soon began taking their losses over the coming decade. At thirteen, La'Vendez watched the rest of his tribe die to a tornado while he hid with a friend by the name of Patches in a nearby marsh. The two got along well until a boomrat clawed her eyes out one day, attempts to fight it resulting in a very burnt friend-corpse. To this day he has moved between slave trader groups as a mercenary, enjoying medical benefits from the more advanced factions of this Rimworld.

additional info: Seems to have a strange love for slaves.


1. Should have 6-8 players.

2. Should be open to ridiculous input from players but mostly canonical from the actual storytelling standpoint. Not too serious but not taken lightly.

3. Prepare stats for them monsters though!

4. If you bring in space station 13 creatures we will haunt you forever.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 11, 2014, 10:20:41 AM
What happened to this? Are we still going to do this or what?
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 11, 2014, 05:40:22 PM
Quote from: vagineer1 on December 11, 2014, 10:20:41 AM
What happened to this? Are we still going to do this or what?

*yeah we are,sorry i haven't posted in a while
its not dead,just hibernating
im sure im still doing it...just not sure exactly how to go about it

hmmmmmm,nevermind-lets just start
(yolo right)*

you've all been hired by the UFC to investigate one of there failed colony's
your all in the cockpit of a spaceship approaching your destination

the pilot,a 30 something well built male
turns around and asks
"you guys ever done this before?"
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 12, 2014, 04:23:26 AM
(Gareth turns to the pilot)

Nope, for all of my life I was working on the construction of ships back on earth. I was always intrigued by the tools used to build them and I heard that the tools that most colony settlers use is the very same tool, so I signed on to see if that was true.

Anyway I was hired because of my construction skills in case if something on this ship or something on the planet is going to need repairs.

(Gareth turns to the other passengers)

What about you guys? Why were you hired?
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 13, 2014, 03:43:49 AM
"Hired? You're.. you're being paid for this?" Cuffs gazes in awe of Gareth, holding the look for a solid four seconds before bursting out laughing, clapping his dusty gloves together and kicking up some extra dirt into the atmosphere.

"Nah, I'm kidding. I'm just here because they need one of 'em do-it-all's, determination 'n' all that crap. I can handle people. Consider me a combatant, decent janitor, and craftsman. Guess they just needed someone to uh, make sure things went smoothly, eh?"

Cuffs cackled for a minute, his handy plasteel hatchet poking out from his satchel and cutting him off quite literally as it scores across his glove's side, slight bleeding emitting from underneath. "Oh, hell. Put the thing in its satchel the wrong way again.."

He becomes preoccupied with slowing the bleeding, showing at least a basic understanding of treatments, though nothing more as he falls silent.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 13, 2014, 04:22:44 AM
(Gareth looks at Cuffs and lets out a slight chuckle)

Combatant eh? Can't even handle your own axe without hurting yourself.

But in all seriousness I am being paid for this. The company I worked for back on Earth has connections to the UFC, and my company chose me to come along with you guys.

(Gareth reaches into his satchel and pulls out a packet of cigarettes and a lighter, and lights one up and takes a long drag)

(Gareth then offers the pack and lighter to the other passengers)

Anyone want a smoke?
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 13, 2014, 12:15:09 PM
(Rey looks at Gareth)
No thanks. I need my Lungs to be Healthy. Also smoking here will make the alarm go off so you shouldnt smoke in the Cockpit.
(Turns to the Pilot)
Kinda...
But we didnt call it "Investigate", we called it Scavange. We had to survive back then.
(Talks to Gareth without looking at him)
Sorry. Never answered your first Question. I know how to survive. Thats why i am here.
(walks towards Cuff)
Even its a small cut take this.(Hands Cuff a small Tube with a Medical Paste in it) Its a Xerigium paste. Should prevent Infections.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 13, 2014, 01:21:34 PM
Quote from: Reysuke on December 13, 2014, 12:15:09 PM
(Rey looks at Gareth)
No thanks. I need my Lungs to be Healthy. Also smoking here will make the alarm go off so you shouldnt smoke in the Cockpit.
(Turns to the Pilot)
Kinda...
But we didnt call it "Investigate", we called it Scavange. We had to survive back then.
(Talks to Gareth without looking at him)
Sorry. Never answered your first Question. I know how to survive. Thats why i am here.
(walks towards Cuff)
Even its a small cut take this.(Hands Cuff a small Tube with a Medical Paste in it) Its a Xerigium paste. Should prevent Infections.

(Gareth tips the cigarette ash into a little tin he has beside him and turns to Cuffs)

Don't worry about the smoke, this isn't some 21st century aeroplane, these beauties collect any kind of smoke in the air and put it through an air cleaning tank which turns it into fresh air. So in some way I am keeping us all alive by smoking.

(Gareth turns forward and continues to smoke)
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 13, 2014, 02:50:36 PM
*you guys want to talk a little bit more
or should i just get on with the "story"*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 13, 2014, 03:00:20 PM
So you are not smoking... You are just being Fancy. Im not interrested and these fancy Glitterworld Toys.
(Walks to the Pilot)
So, How far are we away?
Do i have Time for a Nap?

*Your Choice, You are the GM :p Its your Story and our Journey*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 13, 2014, 03:39:27 PM
Quote from: richeygator on December 13, 2014, 02:50:36 PM
*you guys want to talk a little bit more
or should i just get on with the "story"*

*I'd personally say go ahead with the story, but if anyone wants to get to know the other characters more, I'm fine with that*
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 13, 2014, 05:41:01 PM
Cuffs takes the paste and eyes it over, before laughing aloud and handing it back to the medic, swapping out his hand's current inhabitant for the cigarette without a moment's notice.

"Let's not waste medical supplies on a simple /scratch/, eh? All those superdiseases are back home -- y'know, where the antibiotics live!"

He seems to share Gareth's passion as he soon removes a zippo lighter from his duster's left pocket, flicking it open and sparking the flame before lighting the cigarette, taking to smoking for a moment before blowing it all out, doing so in a heavy sigh. His thumb soon flicks the zippo closed, afterwards pocketing the item.

"Mhm, mhm. Ain't a good thing, no sir, but the devil's got some hell'a good uh.. how's that story go? Temptation fruit 'er whatever it's called?"
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 01:32:48 AM
((Shall we move on with story?))
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 14, 2014, 08:57:41 AM
your suddenly interrupted by an inhumanly screech,coming from the back of the ship
the ship shakes violently for a few seconds
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 09:19:31 AM
(Due to the shaking Gareth falls out of his seat and onto the floor)

What the hell was that?

(Gareth looks at the others)

You guys alright?
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 01:03:21 PM
(Also fell on the Floor)
Yeah. Im Fine.
(Turns to the Pilot)
Explaination please?What happend?
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 14, 2014, 03:05:11 PM
the pilot looks shaken but speaks in a clear,calm voice
"its probably.....turbulence?"
*ill indicate where i roll with a \x\
and what your rolling for with (x)
and explanation of any modifies with #x#*
(if the pilot knows more than hes saying)
Gareth:\5\=5
you can clearly tell the pilot is lying
Reysuke:\3\-1=2
#by your backstory you were quite isolated from most society,and wouldn't pick up on "subtle" nuances#
you dont notice anything out of the ordinary
La'Vendez:\3\=3
you notice somethings not quite right,but cant put your finger on it
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 14, 2014, 03:05:56 PM
*i normally wont roll for something simple like that,but i want to get into the habit*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 03:17:42 PM
(Gareth scowls at the pilot)

Okay, I call bullshit. What the hell is going on? Has something like that happened before on a previous trip? And what on earth was that sound we heard just before the ship shook?

(Gareth eyes the pilot suspiciously)
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 03:21:46 PM
"Jesus, Gareth. A pilot says its turbulence, it's just his plane going very very wrong. Hey pilot, you /usually/ let your equipment fall into disrepair?"

Cuffs grimaces, removing a water bottle from his pack and undoing the cap before pouring some onto the bloodied wound at his glove, which is now closed. He then caps the bottle, placing it back into his pack before wiping away the clotted blood around his hand, making a mental note to suture the glove back together before finally glancing to the back of the ship.

"'Cause it sure as hell does not sound repaired."
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 14, 2014, 03:30:07 PM
\1\
you hear what sounds like footsteps-but extremely light
coming from the very back of the ship but getting louder quickly
whatevers making the noise is very close
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 03:36:26 PM
"Hey, uh. Anyone else get the sinking feeling that we're all about to be horrendously maimed by boarders?"

La'Vendez says this as he raises himself from his seat, scanning the room for any emergency oxygen supplies, especially considering that any boarders would cause massive damage to atmospheric integrity. His left hand remains in his satchel, fixated around his plasteel hatchet's handle but not actually removing it fully.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 03:40:29 PM
(Gareth reaches into his satchel and pulls out his old Colt M2214, and loads a magazine into the receiver)

(He keeps it on his lap but is ready to fire it at any moment)
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 03:52:18 PM
Gareth! Get ready.
(rushes towards the wall with the door the "Thing" should walk thru)
(Rey press his ear to the wall and listen to any more sounds and how far they away)
If i hear them at the door you will shoot them. No need for me to get Lucy ready or my Pistol.
They cant surprise us. Just talk silently
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 03:59:56 PM
(Gareth nods towards Rey and turns around to use his seat as a shield, he aims his Colt at the door, ready to fire at any sign of trouble)

Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 04:04:25 PM
"Uh. Doesn't sound like they /NEED/ to surprise us. Hell, let's hope they're low-tech, or we might have bullets sailing through these walls any second now. I'll just uh.."

Cuffs fixates himself at Gareth's side, a distance from the door but not enough to make him completely useless, removing his plasteel hatchet, letting it hang loosely in his hand rather than preparing for battle whilst muttering.

"Yeah, uh. You all might want to hold onto something, by the way."
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 04:12:09 PM
I could give you my Pistol Cuff.
A simple FiveSeven.
(Takes Lucy of his back and put her close to him but still holding the leash)

Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 04:28:51 PM
"Me? A gun? That's bad news waiting to happen. Ballistics are uh.. not my strong suit. How about we just check out what's behind the door..?"

He hesitantly steps forth, hatchet raising steadily as he does so.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 04:32:21 PM
(Gareth looks hesitantly at the door, then to Cuffs)

You sure thats a good idea?
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 04:33:49 PM
(smiles)
I still have my two good old carbon knifes on me.
But then i found Lucy.
(Sees Cuff going towards the Door)
Could be a bad Idea, but we might have to engage.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 04:35:25 PM
(Gareth looks at Rey and Cuffs)

Guys stay back, I'll check out the door, but be ready if anything happens.
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 14, 2014, 04:35:56 PM
He looks back at the other two and responds only with a shrug, not seeming too terribly bothered about the situation though visibly quite alert.

"Eh. It's probably just an elite team of Glitterworld operatives come to enslave us for genetic testing, maybe a mini-asteroid colliding and causing our engines to detonate in a few minutes, maybe someone brought their cat onboard and told nobody. Point is we should probably find out what we're dealing with and take care of it."
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 04:37:11 PM
(Puts Lucy on his back)
(pull out the FiveSeven and one of the Hunting Knifes)
Im Ready if you are.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 04:39:08 PM
(Gareth nods to both of them and proceeds to open the door slowly)

*Ready to roll gamemaster? It will be interesting to see what is on the other side of the door*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 14, 2014, 04:40:39 PM
*waiting for gm also its nearly 11pm so i cant do much longer*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 14, 2014, 04:41:19 PM
Quote from: Reysuke on December 14, 2014, 04:40:39 PM
*waiting for gm also its nearly 11pm so i cant do much longer*

*It is nearly 10 PM where I am*
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 15, 2014, 03:46:21 PM
(ooc but I'm on my tablet so it doesn't have that thing)
&$%# guys super sorry,stayed up all night night before last so I litterally fell asleep till I normally woke up (about 6 hours)
if its any concelation I fell asleep on my kitchen-chair,
making dinner,a pan is now melted to the top-right burner
super sorry
I'll post the next turn when I can get hold of a dice
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 15, 2014, 07:49:21 PM
*sorry it took so long,i hate life*
(a secret-;))
/2/
as you open the door you see nothing but a small little girl with blood and gore all around her
she cant be more than 7 and looks incredably scared
*before anything else happens you should know-im a horrible person*
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 15, 2014, 09:58:01 PM
*Cuffs immediately throws his hands up, turns around, and walks to the very back of the cockpit, opening the emergency internals closet and climbing in before shutting himself inside.*

"Nope. Nope, nope, nope" he chants as he walks.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 15, 2014, 10:10:44 PM
Quote from: Halinder on December 15, 2014, 09:58:01 PM
*Cuffs immediately throws his hands up, turns around, and walks to the very back of the cockpit, opening the emergency internals closet and climbing in before shutting himself inside.*

"Nope. Nope, nope, nope" he chants as he walks.
*I legitly laughed for about a minute*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 16, 2014, 12:58:35 AM
I dont care what you are
(Aims at the Girls and shoots a Burst of 5 Bullets from his FiveSeven)
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 16, 2014, 04:05:14 AM
*GM, can we have a roll on whether those bullets hit or not? I'd like to make this interesting*
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 16, 2014, 05:26:38 AM
*on ridiculously simple actions like cuffs ill do whats called take 3,it is functionally identical to rolling 3
this will stop every door you open from having a 1/6 chance of ending horribly*
/cuff takes 3/
you successfully did that
(bullets hitting)
/ray rolls 2/
one bullet hits and
(lethality)
/5/*1=5
her face more or less explodes into blood and gore
...
as far as you can tell its just a normal child...except for,you know,the bullet in her face
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 16, 2014, 05:31:55 AM
*holy %#^#...i did not expect you to do that*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 16, 2014, 06:11:19 AM
(Gareth tackles Rey to the ground before taking his gun, getting up and pointing both his and Rey's gun at him)

What the fuck were you thinking?! Why did you do that?
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 16, 2014, 06:45:55 AM
*sorry if it wasnt clear
cuff simply went to the closet (thats what i took 3 on)
rey was the one that shot the kid
i assume hes the one your takling*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 16, 2014, 06:54:08 AM
Quote from: richeygator on December 16, 2014, 06:45:55 AM
*sorry if it wasnt clear
cuff simply went to the closet (thats what i took 3 on)
rey was the one that shot the kid
i assume hes the one your takling*

*Yup, I'll edit the post so Rey sees it*
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 16, 2014, 06:05:02 PM
*We should probably try to work out a turn system for each segment. Initiative rolls, perhaps?*

"I hear gunshots. Let me guess, she pulled a knife and you collateral'd, not only hitting her but depressurizing the entire ship?"

*Some fumbling is heard inside the closet, likely from the close proximity between La'Vendez and the assortment of oxygen gear. He takes care to quickly mask himself, though the oxygen tanks are left alone for now.*
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 16, 2014, 06:57:40 PM
*i trying out a more d&d style "turn order"
ie:if people are just having a conversation,no reason that everyone would talk in a turn order
if i have the problem of who does X first
if its important i do a quick roll,if not i just go by who has gone the longest without action
right now im more or less just waiting on reys responce,
...
although if you guys want to i can use i more traditional turn style
ie:rey goes,then vag,then you,ect.
although to me it seems to bog down play a little,plus it works better with the forum "schedule"
so for argument lets say that you have 5 players
4 get on around the same time,while 1 gets on once a day at a completely different time
a loose system would allow a conversation to persist between the 4 players without the 5th
but i would still wait for that 5th player if something important involving him happens*

Quote from: Halinder on December 16, 2014, 06:05:02 PM
Let me guess,you collateral'd, not only hitting her but depressurizing the entire ship?"
*i think ive been evil enough without depressurizing the ship
...also im gonna level with you,i have to plan out a completely new arc
getting the little,innocent,traumatized girl...that you shot (felling guilty yet rey? ;D)
home was gonna be the first part of the adventure,
on the plus side i have a good idea to replace it*

*sorry for the wall of text btw*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 16, 2014, 10:28:52 PM
*Srry, exams atm*
(gets up)
Give me my Pistol back.
This ship is supposed bring us to our Destination.
US! i dont care who she was. she invaded our ship and could be dangerous. dont tell me i cant shoot kids. raiders train kids to be killing machines. Dont you see all the Body Party around hear? all the Blood?
(Faces Gareth)
My Gun please?

*i like the turn oder idea kinda. if we just talking like this you can just let us be and we could chat a day but if the get fights or other things that might suit the turn style it would be cool*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 17, 2014, 03:42:48 AM
(Gareth scowls at Rey)

No, you won't be getting this back. I don't care if that kid was trained by raiders or not, you don't just go around killing kids.
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 17, 2014, 06:43:20 AM
*got it so general consensus is 100% turn based combat
but roll-playing/talking is a "free action (within reason)
so from now on any time you initiate combat announce it and you'll each tell me your first action
ill roll initiative (on an ambush you automatically get initiative)
is this good?*
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 17, 2014, 07:34:29 AM
Quote from: richeygator on December 17, 2014, 06:43:20 AM
*got it so general consensus is 100% turn based combat
but roll-playing/talking is a "free action (within reason)
so from now on any time you initiate combat announce it and you'll each tell me your first action
ill roll initiative (on an ambush you automatically get initiative)
is this good?*

*That's fine, I don't understand any of that due to never playing D&D before but that is fine*
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 17, 2014, 04:28:36 PM
you hear loud footsteps and panting
a man is running through the halls
between gasps for air he is yelling,obviously scared
"Amelia!"
"Please,baby,be okay"
hes close and running directly towards your room
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 17, 2014, 04:42:32 PM
(Gareth continues to scowl at Rey)

Look at what you've done.
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 17, 2014, 04:56:36 PM
My Weapon or do you want me to take it with Force?
(still staring at Gareth)
Also we going to capture that guy! and he has to answer us some question. if you dont agree i will attack him.
It should be our Ship.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 17, 2014, 05:01:11 PM
(Gareth points to both of the guns in his hands)

You do realise that I'm the one with the loaded guns right? I should kill you after what you did to that girl.

*This will be my last post for the night as I need to sleep, I will be back on tomorrow*
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 17, 2014, 06:12:37 PM
The lack of hissing is enough to convince Cuffs that the ship isn't actually imploding horrendously, and as such he steps out of the closet, a clattering sound emitting as a trio of oxygen tanks smash the floor at his feet.

"So-.. n'ah, shit, I'll clean that up later ..- what'd'we got? Stowaways? If uh.. She must'a gotten that blood from somewhere." he says, plucking a tank from the ground with a full hand and securing it to his belt loop, connecting the mask's valve with the top of the oxygen tank, a hand resting atop the tank's valve in preparation for the worst.
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 17, 2014, 07:05:06 PM
HEY CUFF? CAN YOU HELP ME OUT?
(walks closer to Cuff)
I dont want to hurt him but if he dont give me my Pistol back i have to take it with Force.
Can you talk to him?
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 17, 2014, 07:26:16 PM
Quote from: Reysuke on December 17, 2014, 07:05:06 PM
HEY CUFF? CAN YOU HELP ME OUT?
(walks closer to Cuff)
I dont want to hurt him but if he dont give me my Pistol back i have to take it with Force.
Can you talk to him?
*i like how few f$#$s you guys give about some random guy running directly towards your room*
/3/
the man charges through the door and looks around frantically
*OK lets go over what he sees shall we
his daughters dead body with an exploded face
a guy duel wielding a fiveseven and a pistol
and two guys having a seemingly calm conversation*
ok then pick your first actions-ill roll initiative once you do
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 17, 2014, 08:11:59 PM
"Yeah, uh, that's your pistol anywa-.." Cuffs starts before spotting the man, grimacing and proceeding to casually slip his hands into his pockets, turning away as though he didn't know the other two as he begins whistling.
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 17, 2014, 11:01:13 PM
(Faces the Man)
See this Fucker with the 2 Guns? Yeah?
He killed your Daughter. He is a Mad Idiot.
(Walks away from Gareth towards the Man)
That Guy whistling is is Friendly. Dont Mind him. The Ass with the Pistol is the Problem here.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 18, 2014, 03:03:15 AM
*I'm not sure if I can even play this anymore, everything just went way out of character, killing a kid, really? What happened, everything was fine then ooh I see a kid, LET'S KILL IT, seriously what happened?*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 18, 2014, 08:21:42 AM
*Why? Its supposed to be out ship that brings us to our destination. If something crashes us and a Kid stand infront of us. around her blood and Gore. Reysuke who grown up in a small colony in the north. the Colony was always attacked by raiders and as i said "Raiders train Kids". For my Charakter this was a "normal reaction". If it was only the Kid without Blood and Gore around here i would not have killed here. You Told us something was wrong (Pilot keept something a secret). Sure this could be a Survivor Droppod crashed in our ship.... also there is a chance these are Raiders. If this realy destroys your RTD im sorry but thats one of my standart characters.*
Title: Re: rimworld RTD(roll to dodge)
Post by: Halinder on December 18, 2014, 06:09:47 PM
Cuffs catches on Rey's speech and immediately removes his hands, raising them and waving.

"Hey-hey-hey, let's not do that, yeah?"

He notions towards the frantic man, grimacing as he attempts to attain some basic form of speech with him.

"So you uh. This girl. Everyone assumes she's your daughter. Do you uh.."

He coughs, realizing his rather pointless question as he watches the man's next action in silence.
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 19, 2014, 04:08:05 AM
(Gareth unloads Rey's gun and drops before going back to his seat and saying nothing, he then pulls out another cigarette and lights it)
Title: Re: rimworld RTD(roll to dodge)
Post by: vagineer1 on December 20, 2014, 04:21:59 PM
*I'm guessing that this will not be continued since no one has posted in a while?*
Title: Re: rimworld RTD(roll to dodge)
Post by: richeygator on December 20, 2014, 05:54:09 PM
*ive been muling over wheter or not to continue,
sorry to say but i think i need a bit more experience just playing RTD before i can atempt to DM again*
Title: Re: rimworld RTD(roll to dodge)
Post by: Reysuke on December 21, 2014, 09:51:18 PM
*srry, didnt have internet for some days.
so we stop here?*