Hello Rimworld community,
I am in the process of learning game design and programming using the Unity engine and looking to create a game with similar mechanics to Rimworld and need some advice on what tutorials and/or programming concepts to read more on. For example:
- Building: walls and such
- Procedural Generation of Content: For example having a shell of a building and having the interior Procedural Generated
- Agent AI or Queuing work order system AI
Thanks in advance
Delak
Just experiment!
There isn't a best way to do it, just try something and something else.
Thank you for the reply.
Would you have any advice on where to start (new to programming and game design). What should I be reading or what key concepts should I understand that would help me in those above areas. Knowing that I will be revising what I will be doing all the time. I just need that first step of gone in this direction..
THanks again
Delak
Quote from: Delak on January 08, 2015, 11:54:41 AM
Thank you for the reply.
Would you have any advice on where to start (new to programming and game design). What should I be reading or what key concepts should I understand that would help me in those above areas. Knowing that I will be revising what I will be doing all the time. I just need that first step of gone in this direction..
THanks again
Delak
If you want some help, just watch some youtube videos saying "making a game from scratch" add your language of chose to the end of it.
and you should get a good tutorial, trust me I did it for java and lwjgl and I got a framework set up.
Now it's a lot easier to add change (remove) things.
For the designing side, if you're up for paying money.
I'd recommend Tynan's Book, Designing Games (http://tynansylvester.com/book/)
Yeah I'm doing the same right now, just experimenting, I grabbed the procore bundle, as it's pretty useful for people without artistic talent ;)
Has a grid system, and a way to rapidly prototype shapes and get them straight into the game.
https://www.assetstore.unity3d.com/en/#!/publisher/1458
Have been considering something along the lines of a single player SS13 kind of game.
Not too sure what particular style to do it in yet.