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RimWorld => Off-Topic => Topic started by: Delak on January 07, 2015, 04:03:48 PM

Title: Game Programming in Unity
Post by: Delak on January 07, 2015, 04:03:48 PM
Hello Rimworld community,

I am in the process of learning game design and programming using the Unity engine and looking to create a game with similar mechanics to Rimworld and need some advice on what tutorials and/or programming concepts to read more on. For example:

Thanks in advance
Delak
Title: Re: Game Programming in Unity
Post by: iame6162013 on January 08, 2015, 11:48:34 AM
Just experiment!
There isn't a best way to do it, just try something and something else.
Title: Re: Game Programming in Unity
Post by: Delak on January 08, 2015, 11:54:41 AM
Thank you for the reply.

Would you have any advice on where to start (new to programming and game design). What should I be reading or what key concepts should I understand that would help me in those above areas. Knowing that I will be revising what I will be doing all the time. I just need that first step of gone in this direction..

THanks again
Delak
Title: Re: Game Programming in Unity
Post by: iame6162013 on January 08, 2015, 12:03:38 PM
Quote from: Delak on January 08, 2015, 11:54:41 AM
Thank you for the reply.

Would you have any advice on where to start (new to programming and game design). What should I be reading or what key concepts should I understand that would help me in those above areas. Knowing that I will be revising what I will be doing all the time. I just need that first step of gone in this direction..

THanks again
Delak
If you want some help, just watch some youtube videos saying "making a game from scratch" add your language of chose to the end of it.
and you should get a good tutorial, trust me I did it for java and lwjgl and I got a framework set up.
Now it's a lot easier to add change (remove) things.
Title: Re: Game Programming in Unity
Post by: Coenmcj on January 15, 2015, 09:19:59 AM
For the designing side, if you're up for paying money.
I'd recommend Tynan's Book, Designing Games (http://tynansylvester.com/book/)
Title: Re: Game Programming in Unity
Post by: thefinn on January 17, 2015, 03:03:41 AM
Yeah I'm doing the same right now, just experimenting, I grabbed the procore bundle, as it's pretty useful for people without artistic talent ;)

Has a grid system, and a way to rapidly prototype shapes and get them straight into the game.

https://www.assetstore.unity3d.com/en/#!/publisher/1458

Have been considering something along the lines of a single player SS13 kind of game.
Not too sure what particular style to do it in yet.