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RimWorld => Releases => Mods => Outdated => Topic started by: ItchyFlea on January 15, 2015, 01:02:09 AM

Title: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 01:02:09 AM
Floors, Get Stuffed! v1.0



Description:
This mod changes floors so that they use the stuff system. Floors can be built and deconstructed at will. However you can only build the floors on either Smooth Stone or Concrete.
I made this after having an epiphany while reading this thread: stone floors should be "stuffified" (https://ludeon.com/forums/index.php?topic=9298.0)
The name is from StorymasterQ.

Mod Team:
Download:

(http://i.creativecommons.org/l/by-sa/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License (http://creativecommons.org/licenses/by-sa/4.0/)

[attachment deleted due to age]
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: JuliaEllie on January 15, 2015, 01:05:14 AM
I know something else that has to be stuffed (http://static-cdn.jtvnw.net/emoticons/v1/25/1.0)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 01:11:40 AM
Quote from: JuliaEllie on January 15, 2015, 01:05:14 AM
I know something else that has to be stuffed (http://static-cdn.jtvnw.net/emoticons/v1/25/1.0)
Does it happen to involve a certain something that interfered with your creation of that Prefab Building mod?
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: JuliaEllie on January 15, 2015, 01:13:53 AM
Quote from: ItchyFlea on January 15, 2015, 01:11:40 AM
Quote from: JuliaEllie on January 15, 2015, 01:05:14 AM
I know something else that has to be stuffed (http://static-cdn.jtvnw.net/emoticons/v1/25/1.0)
Does it happen to involve a certain something that interfered with your creation of that Prefab Building mod?

You mean like the broken minifiedThing code?
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: StorymasterQ on January 15, 2015, 01:39:30 AM
Quote from: ItchyFlea on January 15, 2015, 01:02:09 AM
The name is from StorymasterQ.

Well, I'll be damned. Damned by a Basement Cat. Which is one of the best damnation possible, I suppose.

Glad you like the name :D
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 02:08:48 AM
O_o, Itchy, you're a really psychotic one! ;) But you have my respect!
And what 'bout
Quote from: ItchyFlea on January 14, 2015, 11:38:38 PM
The problem is that you can't build anything on the floors, or build them under anything...
? Did you solve this?
And one more thing - how much floors can be built one over another?
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 05:35:32 AM
Quote from: Enjoyment on January 15, 2015, 02:08:48 AM
O_o, Itchy, you're a really psychotic one! ;) But you have my respect!
And what 'bout
Quote from: ItchyFlea on January 14, 2015, 11:38:38 PM
The problem is that you can't build anything on the floors, or build them under anything...
? Did you solve this?
And one more thing - how much floors can be built one over another?
Yeah I fixed that. I wouldn't have released this otherwise.

The stuff floors cannot be built on top of each other. You need to deconstruct the existing floor before building a new one.
The only permanent floors which can be built on top of are floors that are present when the colony is first generated, concrete and smoothed stone.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Coenmcj on January 15, 2015, 05:45:10 AM
This modding community mate... It's so awesome I might start crashing my computer from the utter number of mods running.

Nice job on this one, looks like another mod onto the already huge list.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 05:51:13 AM
Quote from: ItchyFlea on January 15, 2015, 05:35:32 AM
The stuff floors cannot be built on top of each other. You need to deconstruct the existing floor before building a new one.
The only permanent floors which can be built on top of are floors that are present when the colony is first generated, concrete and smoothed stone.

Oh, i get (not entirely and almost not at all, but i will try it by myself, and then...). It's a pitty that I can't build carpets over wooden floors, but it's a great mod. Thx, man. (you're a man, right? i don't want to be confused that way)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 06:15:53 AM
Quote from: Enjoyment on January 15, 2015, 05:51:13 AM
Oh, i get (not entirely and almost not at all, but i will try it by myself, and then...). It's a pitty that I can't build carpets over wooden floors, but it's a great mod. Thx, man. (you're a man, right? i don't want to be confused that way)
You could try building carpet over wood floors, but I wouldn't recommend it.

And yes, I'm a man.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 06:19:01 AM
Quote from: ItchyFlea on January 15, 2015, 06:15:53 AM
You could try building carpet over wood floors, but I wouldn't recommend it.

And yes, I'm a man.

Now i just must try it. And, again, you're a man)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: OldVamp on January 15, 2015, 08:12:12 AM
now we just need those piers so we can build over shallow water and marshy areas *rubs hands together evily*  ;D
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 08:33:41 AM
I guess, first version of Itchy's stuffed floors (with grass grow through it) could became a pier easily. Its only my guess...
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 11:59:30 AM
Quote from: ItchyFlea on January 15, 2015, 06:15:53 AM
You could try building carpet over wood floors, but I wouldn't recommend it.
I just get home and tried this out (even not setting of my boots) - and nothing happens... I mean nothing catastrophic - it works well... Onle one moment - when i tried to deconstruct it - my colonist deconstruct wooden floor first and then (after second deconstruction job) - the carpet... I'll take a peak to xmls to see why so, but your thoughts will be more useful)
And I love it (not the issue, but the mod)...

UPD: Oh, I started to get this "I wouldn't recommend it" part - it really weird to build one floor over another... some of them are built above, and some - under... and as i can figure - the count limit is... four?.. will be figuiring out deeper...

UPD2: Nope, there is no cap... You can built every type of floor in one single square, but they have some "show-priority" (metal on bottom-wooden-blue carpet-green one-red one-paved tile on top)and some order in deconstruction (which i just can get)... Going deeper again...

UPD3: Oh, crap... I was wrong in "show priority" - even can't say what's exactly wrong... their order is just... hmm... wait a minute... they are... psychotic?.. Maybe they should be?..
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Eredas1 on January 15, 2015, 12:31:44 PM
With the mod you can remove the floors of a old colony? if in my colony i already have a room with wood floor, can i just keep it without use concrete and put the wood again?  ;D
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 12:37:04 PM
not sure... i test it on clean new colony, and i havent old vanilla savegames...
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 01:39:10 PM
Quote from: OldVamp on January 15, 2015, 08:12:12 AM
now we just need those piers so we can build over shallow water and marshy areas *rubs hands together evily*  ;D
something like that?
(http://imghost.in/thumbs/2015-01/15/o749c17lpkfjatb090zna2xf7.png) (http://imghost.in/?v=2015-01-15_o749c17lpkfjatb090zna2xf7.png)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 02:02:29 PM
Quote from: Eredas1 on January 15, 2015, 12:31:44 PM
With the mod you can remove the floors of a old colony? if in my colony i already have a room with wood floor, can i just keep it without use concrete and put the wood again?  ;D

You can't remove floors that already exist in the world before this mod was activated.
Technically this mod isn't changing the existing floors, but is instead adding new ones. The 'vanilla' floors are still in the game, just inaccessible.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: OldVamp on January 15, 2015, 03:46:32 PM
Quote from: Enjoyment on January 15, 2015, 01:39:10 PM
something like that?
(http://imghost.in/thumbs/2015-01/15/o749c17lpkfjatb090zna2xf7.png) (http://imghost.in/?v=2015-01-15_o749c17lpkfjatb090zna2xf7.png)

exactly  :)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 15, 2015, 04:10:16 PM
Hate to say it, but i can't do it. Must change some code, and im not even started to learn the basics of this modding-side. For now it could be made as a mod (just as i did for the screenshot), but it will be incompitable with any other... (
Maybe, Itchy knows - is there an easy way to add one new terrain <affordances> type (light/hard/growsoil/etc)?
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 04:34:29 PM
Quote from: Enjoyment on January 15, 2015, 04:10:16 PM
Hate to say it, but i can't do it. Must change some code, and im not even started to learn the basics of this modding-side. For now it could be made as a mod (just as i did for the screenshot), but it will be incompitable with any other... (
Maybe, Itchy knows - is there an easy way to add one new terrain <affordances> type (light/hard/growsoil/etc)?

I don't know.
I suggest looking at the mod that adds piers to the game and see what they did to get theirs working.
Alternatively you could use the "Any" affordance. That should allow placement on water.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: harpo99999 on January 15, 2015, 04:44:21 PM
just had a quck look at the g corp fising piers(from a7), and they added a couple of new terrains (fishing pier floor water and fishing pier marsh)
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: OldVamp on January 15, 2015, 05:10:38 PM
building over water / marsh would likely be a bit more involved, would have to make sure you could also build everything else over those terrains once the 'pier' had been placed, not just the floor.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: StorymasterQ on January 15, 2015, 09:17:47 PM
Quote from: ItchyFlea on January 15, 2015, 06:15:53 AM
Quote from: Enjoyment on January 15, 2015, 05:51:13 AM
Oh, i get (not entirely and almost not at all, but i will try it by myself, and then...). It's a pitty that I can't build carpets over wooden floors, but it's a great mod. Thx, man. (you're a man, right? i don't want to be confused that way)
You could try building carpet over wood floors, but I wouldn't recommend it.

And yes, I'm a man.

For the sake of truth, mon, are you a man, a cat, or a flea? (relevant link (https://ludeon.com/forums/index.php?topic=6666.msg68895#msg68895))
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 15, 2015, 09:29:40 PM
Quote from: StorymasterQ on January 15, 2015, 09:17:47 PM
For the sake of truth, mon, are you a man, a cat, or a flea? (relevant link (https://ludeon.com/forums/index.php?topic=6666.msg68895#msg68895))
I'm a male cat with fleas that make me itchy.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Igabod on January 16, 2015, 01:38:51 AM
Quote from: ItchyFlea on January 15, 2015, 09:29:40 PM
Quote from: StorymasterQ on January 15, 2015, 09:17:47 PM
For the sake of truth, mon, are you a man, a cat, or a flea? (relevant link (https://ludeon.com/forums/index.php?topic=6666.msg68895#msg68895))
I'm a male cat with fleas that make me itchy.

I personally think he's actually a psychotic squirrel posing as a male cat with fleas that make him itchy.
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 16, 2015, 04:20:25 AM
Quote from: ItchyFlea on January 15, 2015, 04:34:29 PM
I don't know.
How it can be possible?
Quote from: ItchyFlea on January 15, 2015, 04:34:29 PM
I suggest looking at the mod that adds piers to the game and see what they did to get theirs working.
Hmm, searched through forums, and didn't find this mod... Could you link me?
Quote from: ItchyFlea on January 15, 2015, 04:34:29 PM
Alternatively you could use the "Any" affordance. That should allow placement on water.
Don't think "any" is a good idea, but i'll try it...
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on January 16, 2015, 04:29:55 AM
Here it is: https://ludeon.com/forums/index.php?topic=7657.0
Title: Re: [MOD] (Alpha 8) Floors, Get Stuffed! v1.0
Post by: Enjoyment on January 16, 2015, 04:50:42 AM
many thxs... feel a little dumb for not searching "pier" without "s"...)
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: ItchyFlea on February 22, 2015, 07:36:10 AM
This works in Alpha 9d as is without any changes required.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: akiceabear on February 24, 2015, 09:39:54 AM
Suggestion: slightly flammable wooden floors.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: Batpeter on February 26, 2015, 06:43:13 PM
The beauty on the flooring underneath interferes with the flooring on top of it. It all gets added up. Paved tile on concrete is only -2 (0+-2), while on marble it's 4 (0+4). Similarly wood on marble is +14 (10+4), etc. Now, since you can't remove some tiles, like smooth marble or concrete, it will almost always mess up the beauty ratings. This mod and beauty is incompatible. Might be difficult to fix if you can't change beauty ratings during gameplay.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: disposadwarf on March 02, 2015, 05:30:30 PM
well there is the simple solution of simply adding 2 beauty to all the flooring, but you are right batpeter. atm i can really use this.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: Batpeter on March 03, 2015, 05:52:35 AM
Unfortunately that's not the solution because you can have materials other than concrete as a base, like wood on smooth marble. You can even have more than 2 materials overlapping.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: Didact04 on March 03, 2015, 10:51:42 AM
A solution here would also be handy in the vanilla game, in which you get an ugly penalty for power cables, despite the fact that you built them inside of a wall and should not affect anything at all. But no, either the colonists left all the panels open and won't shut them or they have x-ray vision. Both are highly annoying.

I dislike that colonists are able to see what's inside of walls. And in this case, underneath flooring.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: Andy_Dandy on March 13, 2015, 11:32:17 PM
" However you can only build the floors on either Smooth Stone or Concrete."

This I've been hoping for in the main game. Thank you for the mod, sir.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: Andy_Dandy on March 14, 2015, 05:20:41 AM
Quote from: Andy_Dandy on March 13, 2015, 11:32:17 PM
" However you can only build the floors on either Smooth Stone or Concrete."

This I've been hoping for in the main game. Thank you for the mod, sir. Howevwer; it would have been Nice if concrete and smooth floor only gave a slight increase for movement, like 96%, so there were more reasons for real flooring after laying the foundations.
Title: Re: [MOD] (Alpha 9) Floors, Get Stuffed! v1.0
Post by: MechanoidHater on May 04, 2015, 03:39:54 PM
Anyone knows if this mod works with Alpha 10?

EDIT:Nevermind checked it myself. Turns every floor into sand.