Quote from: Tynan on November 22, 2013, 03:24:12 AM
I promise everyone... this'll be a lot easier soon enough .
We'll be waiting, thank you for this wonderful game
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Show posts MenuQuote from: Tynan on November 22, 2013, 03:24:12 AM
I promise everyone... this'll be a lot easier soon enough .
Quote from: Rhodes on November 17, 2013, 11:07:22 AMQuote from: RevolutionVX on November 17, 2013, 11:00:11 AM
Hi guys i would like to make a extreme request, i would like when the people who know how to make this mod´s can make one with
Minimum level 20 in all stats
Too many geysers!
Phalanx Turret
and Status Level Mod
i know that is a big request and i dont know if is possible but i would like so much if somoene have time to do this, thanks very much and sorry for my terrible english
Here you go: Level 20 & Too Many Geysers & Phalanx Turret & Status Level Mod
Quote from: Galileus on November 17, 2013, 07:15:35 AMSay when you have some newsQuote from: todofwar on November 16, 2013, 10:38:23 PM
Find the block that has wanderers in it and copy it into a new save file. Could be a quick and dirty way to add in colonists.
You would run into problems with ID and lack of "keys" for opening doors. Would be easier to add a new colonist from scratch into a save-game - I should reach that part of the code in <save file structure> today
Quote from: todofwar on November 16, 2013, 10:38:23 PM
Couple ideas on how to add in colonists:
Find the block that has wanderers in it and copy it into a new save file. Could be a quick and dirty way to add in colonists.
Have a slaver be in range and drop all prices on slaves to 1.
Anyone who actually knows what they're doing have thoughts on this?