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Messages - d_v8

#1
Quote from: muffins on July 15, 2016, 03:20:42 PM
Quote from: TheStache on July 15, 2016, 03:14:04 PM
I have a question, do you get a free download for Steam if you bought it on the website? Or how would I register or whatever my game to get it on Steam?

Milon has a link in his sig - https://ludeon.com/forums/index.php?action=profile;u=8026


here: http://rimworldgame.com/getmygame/
#2


holly shitsnacks !
#3
Playing the game in its mother tongue, from France.
#4
I is a Zemalf follower, Zemalf is DA man.
#5
General Discussion / Re: Combat Music
June 18, 2014, 04:33:08 AM
Quote from: Alistair Lindsay on June 17, 2014, 04:14:21 AM
Wow! Thanks so much for all your great feedback about the music! It's been just a joy to work on such a great game and Ty's direction and feedback throughout has massively helped to steer and finesse the score's outcome. Really looking forward to composing some more! :-)

You are more than welcome! your sound is both unique and full of memories from other great gaming experiences. Very impressive, and I'm not affraid to say (Ty don't hold grudges on me >.<) that a good 50% of the awesomeness of this game comes from your work.
again, thank you very much.
#6
General Discussion / Re: Combat Music
June 15, 2014, 09:43:36 AM
Quote from: vagineer1 on June 15, 2014, 09:09:48 AM
I must admit the man who made the music is a badass. The music makes fights much more intense and awesome.

I definitely agree with you.
#7
Quote from: linkxsc on June 13, 2014, 11:53:17 PM
Slugs... dunno really. But yeah lol mods in the future

Could detect new areas and metal ores?
#8
General Discussion / Re: Vegetarians
June 09, 2014, 02:03:23 PM
Maybe there could be a crafting table for preparing vegetables ? The product of these could be similar to the butchering system.
#9
General Discussion / Re: Alpha4f difficulty
June 09, 2014, 11:43:52 AM
hello,
after a 100 days + I've voted Hard but nothing crazy. I'm at 9 colonists, raids are getting really tough. No turrets, no mg, no M24.

I've had quiet a bad silver situation from start until approx day 60, when my whole food production went A ok.

My main issue are still drop-on-top raids, especially now that waves are getting around 20 raiders.

Got lucky with slave traders and a dropping rescue pod, so I've been able to go without turrets, but I think now is the time to give the new toys a try.
#10
this is not an erratum, but having to hunt this much has been a plus both for my food and, more important (and maybe much more usefull) my shooting skills have of course gone through the roof compared to other games at the same time.
<3
#11
General Discussion / Alpha 4f: can we have a cat ?
June 08, 2014, 03:51:49 PM
Hello everyone,

Since there are to be so manny ''rodents'', and that hunting is so high in prios, a lot of time is spent regulating wild pop in a manly fashion. Couldn't there be a way to turn natural agressivity into hunting instinct for an AI linked to our home zone ?

I've been very surprised by the huge increase of small animal pop + never had to deal with strange solar wave before. I was relieved to see that my walls protected my pet squirrel though...

Anyway, this is my first thread so Hi everyone!, glad to be here !
#12
General Discussion / Re: Introduce Yourself!
June 08, 2014, 03:03:16 PM
hello!
I dont really know how to say it ... I ve never played DF because its too damn ugly  :-[
So I'm really (really) glad this game came along, even though I don't reckon this game as DF's reboot from SciFi era (or do I ?).
still, love this game since alpha 254b, I could just keep playing my old stuff and I love the incredible pace of updates you have oO
tchuss!

and thank you !