Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - eagleFMJ

#1
Outdated / Re: [B18] protobeard's Artisanal Mods
April 27, 2018, 11:58:07 PM
Interesting mod collection you have here defiantly going to check a few of these out.

Too bad I just sold all my boomrats, after accumulating alot of FSX I decided it was time to rid of them as they were multiplying like crazy.

Question about milking mod, when my handler goes to a boomrat will he get both chem fuel and fsx or only chem fuel now?
#2
Outdated / Re: [B18] A mod about meat
April 22, 2018, 09:53:44 AM
Quote from: Wilhelm95 on April 22, 2018, 09:34:47 AM
Quote from: eagleFMJ on April 22, 2018, 09:29:11 AM
I noticed the candles & fat are missing from the download you posted.

Yeah, maybe, that's a mess, i'm doing too much things at the same time lol, will release some fix updates today
(i was going to remove candles and fat from A Mod About Meat anyway since just candles use the same defs and is going to develop on his own)

No worries mate, looking forward to the update.
#3
Outdated / Re: [B18] A mod about meat
April 22, 2018, 09:29:11 AM
I noticed the candles & fat are missing from the download you posted.
#4
Would like to add that starting the game with dev mode enabled + certain mods can cause this, has happen to me quite a few times recently. Now I make it a habit to keep a back up of my ModsConfig every time I add or remove mods just in case.
#5
Outdated / Re: [B18] Just Candles
April 17, 2018, 06:13:07 PM
Thank you for making this available non-steam!
#6
Outdated / Re: [B18] A mod about meat
April 17, 2018, 06:11:31 PM
Quote from: Wilhelm95 on April 17, 2018, 04:51:49 PM
Quote from: eagleFMJ on April 17, 2018, 04:10:23 PM
Hi Wilhelm95,

I noticed on Steam you released a candles only version, any chance you could post that version here on the forum also?

heard and understood, sir  ;D

Great, thank you!
#7
Outdated / Re: [B18] A mod about meat
April 17, 2018, 04:10:23 PM
Hi Wilhelm95,

I noticed on Steam you released a candles only version, any chance you could post that version here on the forum also?
#8
Outdated / Re: [B18] Biomatter Mod
April 17, 2018, 03:45:32 PM
Is the link to download working or is it my browser? I keep getting a "403 Forbidden" error.
#9
Outdated / Re: [A17] Architect Icons
April 06, 2018, 04:47:47 PM
Great mod I love it!

I have a question or maybe a small request,

Is there any way I can rearrange the order of the Icons?

For example under "Orders" I would like "Structure" instead of "Blueprints" and under "Zone/Area"
I want to put "Production" and so on. I changed the whole order saved the file CategoryTabsName.txt file but when I load the game the order changes back to default.

Anyone have an idea of what controls the order of the icons?

edit: Answered my own question thanks to this thread https://ludeon.com/forums/index.php?topic=35082.0

Basically have to edit every DesignationCategories.xml file and put in the order I want.
#10
Tools / Re: [TOOL] RW SaveEditor (v.0.3)
February 06, 2014, 10:00:46 PM
Great tool, I love it!

I had refugee join my colony, but when I try to edit him with save editor and hit save, I don't get the pop up message that settings have been saved, and sure enough they don't save, however I can edit and save all my other colonists just fine. I have three people I started with then one guy (Wilko) joined my colony later on (see attachment).

Edit: ok now I can edit him but only after I selected a weapon then hit save (he had no weapon before), now I can edit and save as usual.

[attachment deleted by admin: too old]
#11
Tools / Re: [TOOL] RimWorld Editor (v.1.5)
February 06, 2014, 09:54:08 PM
404 error webpage doesn't seem to exist
#12
Just discovered this, looks promising and can't wait for the update ;D

Program opens all but one of my 334b saves from yesterday, it's not a big deal as I have plenty saves from before and after this piticular save, but thought I would post this error in case it helps the development ;)

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: Sequence contains no matching element
   at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source, Func`2 predicate)
   at Rimifier.MainTabbedScreen.<LoadResources>b__8(List`1 xElemented)
   at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Rimifier.MainTabbedScreen.LoadResources()
   at Rimifier.MainTabbedScreen.ButtonLoad_Click(Object sender, EventArgs e)
   at DevExpress.XtraEditors.BaseButton.OnMouseUp(MouseEventArgs e)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at DevExpress.Utils.Controls.ControlBase.WndProc(Message& m)
   at DevExpress.XtraEditors.BaseControl.WndProc(Message& msg)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Rimifier
    Assembly Version: 1.0.2.0
    Win32 Version: 1.0.2.0
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/Rimifier.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
DevExpress.BonusSkins.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.BonusSkins.v13.2.DLL
----------------------------------------
DevExpress.Utils.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.Utils.v13.2.DLL
----------------------------------------
DevExpress.XtraGrid.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.XtraGrid.v13.2.DLL
----------------------------------------
DevExpress.XtraEditors.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.XtraEditors.v13.2.DLL
----------------------------------------
DevExpress.Data.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.Data.v13.2.DLL
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
DevExpress.XtraBars.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.XtraBars.v13.2.DLL
----------------------------------------
DevExpress.XtraLayout.v13.2
    Assembly Version: 13.2.6.0
    Win32 Version: 13.2.6.14028
    CodeBase: file:///G:/Program%20Files/RimWorld/Mods/Rimifier/DevExpress.XtraLayout.v13.2.DLL
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
WindowsBase
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Data.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Data.Linq.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

#13
General Discussion / Re: Honest confession of a pirate.
January 19, 2014, 09:34:12 AM
Quote from: Tynan on January 19, 2014, 12:17:52 AM
Well thanks for actually buying it! I always knew people would pirate the game, but it was pretty saddening to see it actually happening. Anyway, it's part of doing business these days so at this point I just accept it. But anyway, good on you to come and buy the game properly.

These things are very long and hard to make - I actually made 5 or 6 completely different games in prototype before starting RimWorld; this was the only one that worked well enough to become a real game :D

As long as you make a good solid game you have nothing to worry about as pirates that enjoy your game will buy it, well most of them. Curious (not full on pirates) like the OP will try the game and if they think its awesome they will buy it. Many will download your game try it and not like it, these are the people that would normally be asking for refunds, so this is actually a good thing for you as you don't have to waste time sending refunds out to more then you might normally.

We all hate wasting money lets be honest, and with many developers now days tricking people, some balance is in needed.

You have to realize many pirates that download things wouldn't buy any ways, typically, unless its something epic like your game. In fact the pirated version floating around will probably help sales. If I was a game dev I wouldn't worry about piracy or protection, because you know what? No matter how much you spend or how baddass you think your anti-piracy is, you know they will crack it, so why waste resources?

Focus on the game at hand & make it epic, interact with the community & watch sales rise!

eagle