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Messages - theguruofreason

#1
Releases / Re: [1.0-1.4] Advanced Cultivation
November 28, 2022, 04:56:57 PM
Update Released!
V1.1.9


All links updated!

Change Notes:

  • Ensured Rimworld 1.4 compatibility
#2
Releases / Re: [1.0-1.1] Advanced Cultivation
January 25, 2022, 05:49:32 PM
Quote from: gendalf on October 14, 2021, 02:27:35 PM
Do you have to refertilize it after every harvest?
No. Fertilized soil is "built" like any other floor and persists across harvests. Tilling, however, must be done after each harvest.
#3
Releases / Re: [1.0-1.3] Advanced Cultivation
January 25, 2022, 05:03:40 PM
Updated to 1.1.8
- Now compatible with Rimworld 1.3
#4
Releases / Re: [1.1.5] Advanced Cultivation
March 04, 2020, 06:05:48 PM
Rejoice! Advanced Cultivation is now Rimworld 1.1 compatible! Links in the main post have been updated. Happy farming!
#5
Rejoice! Gasch's Gear - Gun and Grenades is now compatible with Rimworld 1.1! Links in the main post are updated.
#6
Releases / Re: [1.0] Mod Announcements Thread
October 20, 2018, 03:40:03 PM
Advanced Cultivation [1.3]

V1.1.8

Ludeon
Steam
Direct Download



Gasch's Gear - Guns and Grenades [1.0]

V1.0.4

Ludeon
Steam
Direct Download

#7
Releases / Re: [1.0] Gasch's Gear - Guns and Grenades
October 20, 2018, 03:21:54 PM
Update Released!
V1.0.4


The github link in the main post is updated!

Change Notes:

  • Ensured Rimworld 1.0.0 compatibility
#8
Releases / Re: [B19] Advanced Cultivation
October 20, 2018, 12:26:10 AM
Update Released!
V1.1.4


The github link in the main post is updated!

Change Notes:

  • Ensured Rimworld 1.0.0 compatibility
  • Fixed compost bins repeatedly reporting being ruined by temp without compost inside
  • Fixed compostables reporting a "completes in" period when they're not fermenting (when outside valid temp range)
#9
Releases / Re: Gasch's Gear - Guns and Grenades [B19]
October 04, 2018, 02:54:54 AM
V1.0.3 Compatibility Update

- All vanilla weapon modifications are now patches
- Chain Shotgun is no longer removed via PatchOperationRemove, instead it is altered so that it should never appear in game (untested)
#10
Releases / Re: Gasch's Gear - Guns and Grenades [B19]
September 30, 2018, 01:45:48 PM
V1.0.2 Update - Compatibility

I have switched from removing all vanilla guns to simply overwriting them (except the chain shotgun, which is still removed). This should resolve all compatibility problems. Please check out my mod, rate, subscribe, and favorite! Also watch for my next in the series: Gasch's Gear - Bows and Blades!
#11
Releases / Re: Gasch's Gear - Guns and Grenades [B19]
September 27, 2018, 02:57:02 AM
Quote from: Wazowski on September 26, 2018, 07:43:03 AM
Is there a weapon where I can throw a grenade out of the walls?
How could it happen in real life that if I threw a grenade on top of a wall I would totally pass
I'm not quite sure what that second sentence means, but there is definitely a way to make grenades able to be thrown over walls. I have no plans to do this, however.
#12
Releases / Re: Gasch's Gear - Guns and Grenades [B19]
September 25, 2018, 09:53:55 PM
Rejoice! Gasch's Gear - Guns and Grenades now patches vanilla research rather than overwriting it. This means that it should be compatibly with most any mod. I can confirm compatibility with More Vanilla Turrets and Rimsenal: Enhanced Vanilla Pack, and I don't anticipate any mod conflicts with other weapons mods as well.

Keep in mind that this mod alters vanilla research and rebalances vanilla weapons in addition to adding many new weapons. The recommended way to get the maximum enjoyment out of it is to play without other weapon adding or altering mods. That said, your game is your own and I hope you find these additions valuable and fun!
#13
Releases / Re: Gasch's Gear - Guns and Grenades [B19]
September 24, 2018, 10:28:18 PM
Quote from: Kirby23590 on September 24, 2018, 12:34:26 AM
Screenshots please? :)
I added screenshots as attachments. I'll make some spoiler tags tonight.

EDIT: Turns out this forum doesn't support spoiler tags, as far as I can tell.
#14
Releases / [1.0-1.1] Gasch's Gear - Guns and Grenades
September 23, 2018, 10:24:17 PM

Gasch's Gear - Guns and Grenades
Target Version: 1.0 & 1.1

Download
On Steam


Expands the world of weapons in Rimworld to include more intermediate variants while simultaneously diversifying weapons to accentuate strengths and weaknesses. This mod also keeps the flavor of vanilla Rimworld. New weapons are generic (no specific model names like 'SKS' or 'FN FAL/SA-58'), and the icons have been lovingly crafted to blend right into vanilla textures. The tech tree has also been reworked to allow a smooth progression through weapons technology with viable choices at every stage.
 
Overview

  • More early-era firearms!
  • More distinct firearms across all ages!
  • Grenades are dangerous!
  • Firearm and Grenade research completely overhauled!
  • All ranged weapons are rebalanced!

Screenshots
     

New Firearms

New Grenades


Deeper Analysis

  • Pistols and Revolvers:

    • Accurate at touch and short ranges
    • Average range
    • Quick to fire and aim
    • Relatively short ranged
  • Shotguns:

    • Accurate at short to medium ranges
    • Heavy damage
    • Very short range
  • Carbines:

    • Accurate at short to medium ranges
    • Average range
    • Quick to fire and aim
    • Ranged between rifles and handguns
    • Light and Heavy variants
  • Rifles

    • Accurate at medium and long ranges
    • Long range
    • Average fire-rate
    • Light and Heavy variants
  • Sub Machine Guns

    • Average accuracy at touch and short ranges
    • Average range
    • High rate of fire (3 shot bursts)
    • Light and Heavy variants
  • Sniper Rifles

    • Very accurate at medium and long ranges
    • Heavy damage
    • Very long range
    • Slow rate-of-fire
  • Belt-fed Firearms

    • Poor accuracy; most accurate at medium range
    • Long range
    • Very high rate-of-fire (5 round bursts)
    • Light and Heavy variants
  • Grenades

    • Explosion radii DRAMATICALLY increased; about 2-3x
    • Projectile speed increased (from 10 to 20)
    • Grenade fuses are a bit longer
    • New incendiary grenades! (upgrade from molotov cocktails)
  • Grenade Launchers

    • Explosion radii DRAMATICALLY increased; about 2-3x
    • Difficult to research
  • .50cal BMG

    • Extremely accurate at medium and long ranges
    • Extreme range
    • Massive damage
    • Slow fire-rate

Research

  • New research tab for all firearm and grenade related research
  • Smooth progression through technology levels
  • Some vanilla research prerequisites are changed

Author/Mod Team
Gasch (aka theguruofreason)
Sprites by Ama Busia

Download
On Steam


 
Compatibility
This is very likely to conflict with mods which alter vanilla firearms or firearm related research. It will not cause a crash if added to unmodded saves, but will cause many vanilla firearms and molotovs to disappear.
#15
Releases / Re: [B19] Advanced Cultivation
September 23, 2018, 02:13:04 PM
Update Released!
V1.1.2


The github link in the main post is updated!

Change Notes:

  • Growing zones have tilling set to "off" by default.
  • Pawns will not till cells with sown plants. Cut or harvest sown plants to force them to till the cell.
  • Compost bins now properly report fermentation progress after being refilled.
  • Creating fertilized terrain can now be done underneath plants, but removes tilling.
  • Fertilized terrain designations are now in a dropdown instead of in 3 separate gizmos.
  • Can no longer "remove floor" on fertilized terrain.