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Messages - wtb

#1
Hi, when I want to scroll by moving the mouse to the edges of the window, it does not work on the edge where my second monitor is standing. The mouse is not captured in the window and scrolling doesn't work. Was the same in 334.
It works by dragging with the middle mousebutton though, so no big deal.

In other news: wooohoooo, alpha2!! :)
#2
Off-Topic / Re: colony building game
February 07, 2014, 01:12:38 PM
Quote from: Haplo on February 07, 2014, 06:26:31 AM
Right now I'm waiting for Banished.
It looks rather promising as far as YouTube goes.. :)

http://www.shiningrocksoftware.com/

He, I just transferred some money to my paypal-account for this... :)
It's coming out on the 18. Feb. Looks really good.
#3
Ideas / Convince travellers to join
February 05, 2014, 06:35:57 AM
Hi,

I think it would be nice, if there was a non-violent way to convince travellers to join the colony instead of capturing them.

For example you could send someone with a high 'social'-value, some food and a medkit and simply invite others to join. If the traveller is injured, it would be an additional incentive to join the colony.

Give peace a chance  :)
wtb

#4
General Discussion / Re: Duration between releases
February 04, 2014, 03:54:54 PM
Quote from: Thunder1 on February 04, 2014, 02:58:19 PM
I think it's a more "when it's done" kind of thing. Though if you want to know what changes are being made, as they're being implemented, bookmark this page:

https://docs.google.com/document/d/1_rCdGYp3nbSUXFG4Ky96RZW1cJGt9g_6ANZZPOHyNsg/pub

Nice! Thanks!

Well, I hope the alphas will be released without too long pauses. I'd like monthly updates... :)
#5
General Discussion / Duration between releases
February 04, 2014, 02:26:17 PM
Hi,

what a nice game, even in this early stage.

Short question: is there a plan for the dates of the next alpha-releases? Does Tynan plan to release monthly alphas (like for example Introversion Software does)? Or will it be a "when-it's-done" release plan?

Best,
wtb
#6
I don't want to debate this either. Thanks for pointing out, that I oversimplified this a bit, although - like you already said - the legal obligation for the developer exists merely on paper.

I posted in the first place, because I read several times in the last month that people were complaining about some crowdfunding and early-access titles as if they were in the traditional customer role (while they are not). So when I read this threads' title, I needed to put my two cents here... :)
#7
Quote from: Ben on October 11, 2013, 02:40:19 PM
You've got to remember that the Kick Starter gives you a copy of the game for every purchase over $20 so technically it's both.

No, it's really not. People are not purchasing something for $20, they are investing $20. The game you hopefully receive in the end is not a product you purchased, it is a "thank you" of the devs for funding the development.
It looks like a purchase, but it's not.

Seems like nitpicking, but purchasing and investing are really different things.
#9
Nah, a Kickstarter is always an investment. I think that's not debatable.
As a backer you have absolutely no guarantee that a project will become a product and overfunding does not change that. You don't have any legal rights to claim a product or sue someone or whatever, if the developer/the studio doesn't deliver. I think, far too many people do not realize that.

Same goes for the dollars: it's Tynans' choice alone what to do with the money. If he finds an artist who does the job for 2.000 instead of 20.000, he can decide to go cheapo and put the rest in his pocket. The backers would have no right to complain.

All that said: I think crowdfunding is a fantastic idea and I backed Rimworld via paypal. But it is all about trust and it's important to keep that in mind.