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Messages - Facade

#1
Quote from: Galvenox on April 30, 2016, 05:50:23 PM
the mod itself works for me, but everyone besides my colonists has this loadout generator stuff and they can't shoot at all. my mod load order is correct, why isn't it working for me? I love the idea but sadly I can't enjoy it.

might be helpful to add, that when selecting drafted pawn, I don't have the option to select kind of ammo and the reload icon.
I know that this happens if you're running Expanded Prosthetics and Organ Engineering. The two require a patch to work together.
#2
Quote from: Severik on April 19, 2016, 04:40:35 PM
hi, i´ve noticed something thats a bit too much of a cheat.

my wife was creating a new colony and we´re using this mod https://ludeon.com/forums/index.php?topic=3612.0 with some others and ur´s. it adds the "Robot" Trait which is pretty imba with +100 mood and psycho influenz etc.

would be nice if u could do something to vorbid this trait from character creation.
It's not EdB's job to police the other mods that you use. Prepare Carefully allows you to make your colonists however you like, not be perfectly balanced.
#3
Quote from: lance789 on April 18, 2016, 01:12:45 AM
2. Any chance of an additional feature to choose or designate relationships with other colonists? like choosing who's sibling or lovers or married (all regardless of gender)?

Yes.

Quote from: EdB on April 16, 2016, 01:40:57 PMRight now, it's just regenerating random relationships after the game starts, so any relationships that you might see before clicking the "Prepare Carefully" button are getting replaced.

I will be adding a way to customize relationships, so this issue will be fixed when that's complete.
#4
General Discussion / Re: How to make dry food?
April 13, 2016, 08:17:33 PM
Quote from: Rahjital on April 13, 2016, 04:22:55 PM
If I remember things right, 20 vegetables and 20 meat combine into 50 kibble, so it's a net gain; apparently rimworld cooks learned how to break conservation of mass. You can also use human meat in the recipe without the cannibalism mood loss, in case some raiders stop by to donate their bodies to your animal charity.
Not exactly. I know that Huskies for sure eat more than one unit of Kibble per feeding session. From an empty Food bar to a full one is 10 kibble.
#5
Outdated / Re: [A13] Starting with children mod
April 13, 2016, 08:13:58 PM
Quote from: Kolljak on April 13, 2016, 07:17:11 PM
Does lovin lead to pregancy in this game?

No. Only animals can get pregnant without the use of the dev tools.
#6
General Discussion / Re: Don't like the new Tabs
September 10, 2015, 01:11:14 PM
Nope. The new tabs are sticking around and I didn't like them at first either, but it's much faster to navigate now that I'm used to them.
#7
Outdated / Re: [A12] Factions - Thar be pirates! (01/9/15)
September 05, 2015, 07:16:23 PM
Quote from: Shinzy on September 05, 2015, 04:00:47 PM
Oh! thank you I'll need to make them not come in drop pods
Do you feel they drop from the pirates during raids too often, too?
I'll probably have them be less beautiful, aswell

But for now, yes they're probably just as OP as you found them to be in A11
I never had them drop in hundreds via drop pods on my own playthroughs (And I don't recall ever recieving any feeedback on theeem besides you! So thank you! ;D)
It was hard to tell how many I got from raids since I stopped collecting them after a while!

Personally, I'd increase the number of lyrics required to make a shanty as well, to bring it more in line with the other arts. Maybe four per? Since most of the verses are four lines from what I remember.
#8
Outdated / Re: [A12] Factions - Thar be pirates! (01/9/15)
September 05, 2015, 02:53:40 PM
So I played with Pirates quite a bit in A11, and I'm wondering if Lyrics/Shanties are still ridiculously OP.

A drop pod fell and had a few hundred Lyrics and making a Shanty took one lyric. My base was full of absurdly "beautiful" shanties in just a short while.
#9
http://www.thefreedictionary.com/barracks

n. often barracks
1. A building or group of buildings used to house military personnel.
2. A large, unadorned building used for temporary occupancy.
#10
General Discussion / Re: Exploiting Man Hunter Packs.
August 11, 2015, 01:27:41 AM
I just find it hilarious that Wargs will stack up on top of a turret and let it blow them all up. Especially late game when my steel reserves are plentiful, I just let them destroy a steel turret and all die. More meat and leather for me!