Hey - actually I didn't think anyone was really using this, and I've been hit with big projects on my actual job-job, so haven't taken the time to get this updated.
Given how fast people updated other mods for A14, I'm guessing this should be easy enough. There are still other tweaks I'd like to make.
I actually started playing A14 a bit to get a feel for it, and I was already shaking my fist after the first 2 or 3 caravans I got would buy nothing I had, so I couldn't pick up anything they had either, and then I went forever without another caravan ... so I want to get this mod running again soon, heh heh.
Not sure if I'll get the chance to update it quickly, unless I can just more or less recompile it and hope for the best. My biggest fear is that I took the vanilla caravan generation code and rewrote it to handle the new caravan goods, and if that changed significantly in vanilla, I may get hit with some weird quirks.
I'll shoot for the weekend to get it recompiled and running without exploding at least. Then I need to make sure the compatibility I worked on before for things like Expanded Prosthetics and Aparello, Combat Realism, etc still work (hopefully they will work as-is, but if any of them had to change some things they do, I may need to change it myself) ...
Thanks for the interest! I haven't vanished, so this will get refurbished to A14 Soontm
Given how fast people updated other mods for A14, I'm guessing this should be easy enough. There are still other tweaks I'd like to make.
I actually started playing A14 a bit to get a feel for it, and I was already shaking my fist after the first 2 or 3 caravans I got would buy nothing I had, so I couldn't pick up anything they had either, and then I went forever without another caravan ... so I want to get this mod running again soon, heh heh.
Not sure if I'll get the chance to update it quickly, unless I can just more or less recompile it and hope for the best. My biggest fear is that I took the vanilla caravan generation code and rewrote it to handle the new caravan goods, and if that changed significantly in vanilla, I may get hit with some weird quirks.
I'll shoot for the weekend to get it recompiled and running without exploding at least. Then I need to make sure the compatibility I worked on before for things like Expanded Prosthetics and Aparello, Combat Realism, etc still work (hopefully they will work as-is, but if any of them had to change some things they do, I may need to change it myself) ...
Thanks for the interest! I haven't vanished, so this will get refurbished to A14 Soontm