I have a fairly large colony. With many mouths I need lots of food. I grow plenty of vegetables, but rather than maintain my own herd of animals, I thought I would try sending out 2 hunters, half a dozen pack animals, and move them just a tile or two away, "visit" the area, hunt whatever was there, and bring it back...
low and behold, when I did so, I couldn't visit best I could do was settle, which is disabled by default.
The incident maps that are generated for quests etc often have lots of animals, that's what I was looking for...
But the same could be done for ruins/mineable resources/etc etc
At the moment, unless there's a quest, or existing settlement, the world map doesn't offer a lot. Allowing teams to go out an randomly interact with tiles at will would be amazing...
low and behold, when I did so, I couldn't visit best I could do was settle, which is disabled by default.
The incident maps that are generated for quests etc often have lots of animals, that's what I was looking for...
But the same could be done for ruins/mineable resources/etc etc
At the moment, unless there's a quest, or existing settlement, the world map doesn't offer a lot. Allowing teams to go out an randomly interact with tiles at will would be amazing...