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Messages - noble116

#1
Just want to say thanks for the great mod, used it back in the earlier alphas and loved it, however there is something that seems to be missing currently, and that is boots and gloves, is it planned to add them back in with the official 16 update? My poor colonists keep loosing fingers and toes
#2
Outdated / Re: [A16] Expanded Woodworking
February 13, 2017, 12:00:46 PM
Thank you for the great mod, I always wanted a little variety of wood, also not sure if you are aware but when building with ironwood it makes willow walls and such
#3
Outdated / Re: [A16] Vegetable Garden v5.3e [1.22.17]
January 30, 2017, 12:38:09 PM
not sure if anyone has asked this, but could you make Ironwood trees actually provide ironwood instead of just a ton of normal wood, would love to keep that homey cabin feel for my housing without sacrificing their practicality. Thanks for the great mod!
#4
Outdated / Re: [A16] Halo: Outer Colonies - Core
January 23, 2017, 12:56:50 PM
this looks great, definitely keeping my eye on it as im going to need a patch for Combat Realism to use this, also as a suggestion for the flood maybe make an event where a flood ship crashes down on the planet (similar to the event when the ai tells you about a ship waiting for you) and until you travel to the ship and destroy it flood raids will happen or even start to spread to nearby colonies and raider bases, dont know how hard that would be but either way keep up the amazing work on this incredible mod
#5
Quote from: Adalah217 on January 07, 2017, 09:01:00 PM
Is there an older CR patch? I could quickly update it. I just don't want to write all the new recipes, descriptions, and projectile information for ammo.
Looks like there is a version containing the patch on moddb, its an A13 version, I know nothing about actually making or converting mod versions so I don't know if that helps
#6
Unfinished / Re: UNKNOWN WORLD (UW)
June 29, 2014, 12:18:28 AM
All i want to know is, will there be melee weapons?
#7
Support / game takes 19 minutes to start up
May 25, 2014, 10:10:41 PM
for some reason my game takes 19 minutes to start up, i do play with mods and this only started happening after getting mods and activating them. It seems like the more mods I download and activate the longer it takes to start up, it also takes quite a while to get out of the mod activation menu. anything you could suggest that would help is welcome.