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Messages - SagaciousNJ

#1
Releases / Re: [B19] Psychology (2018-9-3)
September 03, 2018, 10:35:17 PM
Thank you rawrfisher

[/c  https://git.io/fA4EP c/]

P.s.
hmm, I clearly don't have a handle on this formatting
#2
Releases / Re: [B19] Psychology (2018-9-3)
September 03, 2018, 10:24:57 PM
truth be told I'm using quite a few.

Individuality among them.
Is there some way to generate an active mod list or should I just post some screenshots for all the mods in a comprehensive list?
#3
Releases / Re: [B19] Psychology (2018-9-3)
September 03, 2018, 09:32:30 PM
So I have a bit of a problem.
I love this mod dearly but upon installing psychology the game speed has slowed down in a way that fast forwarding has no effect on and my error log is spammed with references to Psychology.Pawn_SexualityTracker.IncompatibleSexualityKnown

See the rest down below.

Any idea how I might take care of this?


Exception ticking Bond (at (207, 0, 139)): System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Pawn_SexualityTracker.IncompatibleSexualityKnown (Verse.Pawn) <0x00038>
at Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException (single&,Verse.Pawn,Verse.Pawn) <0x006f0>
at (wrapper dynamic-method) RimWorld.InteractionWorker_RomanceAttempt.RandomSelectionWeight_Patch2 (object,Verse.Pawn,Verse.Pawn) <0x004e8>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly/<>c__DisplayClass4.<Replacement>b__0 (RimWorld.InteractionDef) <0x00046>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.InteractionDef> (System.Collections.Generic.IEnumerable`1<RimWorld.InteractionDef>,System.Func`2<RimWorld.InteractionDef, single>,RimWorld.InteractionDef&) <0x000dc>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly.Replacement (RimWorld.Pawn_InteractionsTracker,bool&) <0x00405>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.TryInteractRandomly_Patch1 (object) <0x0003d>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick_Patch1 (object) <0x0016a>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x003d7>
at Verse.TickList.Tick () <0x00487>

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Exception ticking Sheet (at (207, 0, 136)): System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Pawn_SexualityTracker.IncompatibleSexualityKnown (Verse.Pawn) <0x00038>
at Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException (single&,Verse.Pawn,Verse.Pawn) <0x006f0>
at (wrapper dynamic-method) RimWorld.InteractionWorker_RomanceAttempt.RandomSelectionWeight_Patch2 (object,Verse.Pawn,Verse.Pawn) <0x004e8>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly/<>c__DisplayClass4.<Replacement>b__0 (RimWorld.InteractionDef) <0x00046>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.InteractionDef> (System.Collections.Generic.IEnumerable`1<RimWorld.InteractionDef>,System.Func`2<RimWorld.InteractionDef, single>,RimWorld.InteractionDef&) <0x000dc>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly.Replacement (RimWorld.Pawn_InteractionsTracker,bool&) <0x00405>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.TryInteractRandomly_Patch1 (object) <0x0003d>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick_Patch1 (object) <0x0016a>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x003d7>
at Verse.TickList.Tick () <0x00487>

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Exception ticking Bond (at (207, 0, 139)): System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Pawn_SexualityTracker.IncompatibleSexualityKnown (Verse.Pawn) <0x00038>
at Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException (single&,Verse.Pawn,Verse.Pawn) <0x006f0>
at (wrapper dynamic-method) RimWorld.InteractionWorker_RomanceAttempt.RandomSelectionWeight_Patch2 (object,Verse.Pawn,Verse.Pawn) <0x004e8>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly/<>c__DisplayClass4.<Replacement>b__0 (RimWorld.InteractionDef) <0x00046>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.InteractionDef> (System.Collections.Generic.IEnumerable`1<RimWorld.InteractionDef>,System.Func`2<RimWorld.InteractionDef, single>,RimWorld.InteractionDef&) <0x000dc>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly.Replacement (RimWorld.Pawn_InteractionsTracker,bool&) <0x00405>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.TryInteractRandomly_Patch1 (object) <0x0003d>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick_Patch1 (object) <0x0016a>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x003d7>
at Verse.TickList.Tick () <0x00487>

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Exception ticking Diver (at (206, 0, 138)): System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Pawn_SexualityTracker.IncompatibleSexualityKnown (Verse.Pawn) <0x00038>
at Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException (single&,Verse.Pawn,Verse.Pawn) <0x006f0>
at (wrapper dynamic-method) RimWorld.InteractionWorker_RomanceAttempt.RandomSelectionWeight_Patch2 (object,Verse.Pawn,Verse.Pawn) <0x004e8>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly/<>c__DisplayClass4.<Replacement>b__0 (RimWorld.InteractionDef) <0x00046>
at Verse.GenCollection.TryRandomElementByWeight<RimWorld.InteractionDef> (System.Collections.Generic.IEnumerable`1<RimWorld.InteractionDef>,System.Func`2<RimWorld.InteractionDef, single>,RimWorld.InteractionDef&) <0x000dc>
at Hospitality.Harmony.Pawn_InteractionsTracker_Patch/TryInteractRandomly.Replacement (RimWorld.Pawn_InteractionsTracker,bool&) <0x00405>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.TryInteractRandomly_Patch1 (object) <0x0003d>
at (wrapper dynamic-method) RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick_Patch1 (object) <0x0011f>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x003d7>
at Verse.TickList.Tick () <0x00487>

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#4
Releases / Re: [1.0] [KV] Change Dresser [ModSync RW]
August 09, 2018, 10:01:36 PM
Sadly, its still happening. I was sure to delete the version of the mod I have now and reinstall. No difference at all.



Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00072] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:385
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:343
  at System.Activator.CreateInstance (System.Type type) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x000c5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingMaker.cs:44
  at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00096] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Designators\Place\Designator_Build.cs:284
  at Verse.DesignatorManager.ProcessInputEvents () [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Designator\DesignatorManager.cs:71
  at RimWorld.MapInterface.HandleMapClicks () [0x0002d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MapInterface.cs:147
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00176] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:105
  at Verse.Root.OnGUI () [0x0004f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:164
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
Verse.Root:OnGUI() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:169)
#5
Releases / Re: [1.0] [KV] Change Dresser [ModSync RW]
August 09, 2018, 11:31:10 AM
I believe I do, when I get home, I'll download and reload the mod just to be certain.
#6
Releases / Re: [1.0] [KV] Change Dresser [ModSync RW]
August 08, 2018, 06:43:53 PM
So I have the Change dresser mod installed but if I attempt to build the dresser or the mirror I get the following entry in the log and nothing is placed or built.

Any Advice?



Root level exception in OnGUI(): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00072] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:385
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:343
  at System.Activator.CreateInstance (System.Type type) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x000c5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingMaker.cs:44
  at RimWorld.Designator_Build.DesignateSingleCell (IntVec3 c) [0x00096] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Designators\Place\Designator_Build.cs:284
  at Verse.DesignatorManager.ProcessInputEvents () [0x0006c] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Designator\DesignatorManager.cs:71
  at RimWorld.MapInterface.HandleMapClicks () [0x0002d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MapInterface.cs:147
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00176] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:105
  at Verse.Root.OnGUI () [0x0004f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:164
Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
Verse.Root:OnGUI() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:169)
#7
Releases / Re: [B18] Psychology (2018-3-18)
August 07, 2018, 02:53:39 PM
Is there any chance of psychology coming to 1.0?

I love this game by itself but my pawns really do seem stale and kind of dumb without this mod.