Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - SalmonToastie

#1
Bugs / Cataphract Armour Misaligned
July 28, 2020, 07:42:02 AM
Just noticed the cataphract armor is misaligned on the male body type.

Two pictures have been posted male and hulk.
#2
Any plans on a 1.0 update?
#3
Probably is a long shot but i still play in A17 and was wondering if you still have the file avaliable. Dropbox link is dead.
#4
Quote from: Canute on December 23, 2017, 04:17:59 PM
Quote from: SalmonToastie on December 23, 2017, 03:08:24 PM
Yo Xen, love all the new species you've created, was wondering, how do you make the Argonians spawn with tribal level gear? And what do I change to make the Vulpines or any other species spawn with that level gear?
EdB Prepare Carefully should do the job.
You can equip the pawn with the stuff you want, and add the proper wepon to the list, and remove the advance weapons.

Na I mean in terms of ai and factions, tribal wear and tribal weapons and the likes.
#5
Yo Xen, love all the new species you've created, was wondering, how do you make the Argonians spawn with tribal level gear? And what do I change to make the Vulpines or any other species spawn with that level gear?
#6
Releases / Re: [B18][A17] RunAndGun
December 23, 2017, 09:50:27 AM
Quote from: Roolo on December 23, 2017, 09:14:17 AM
Quote from: SalmonToastie on December 23, 2017, 05:44:55 AM
Quote from: Roolo on December 23, 2017, 05:22:31 AM
Quote from: SalmonToastie on December 23, 2017, 05:06:57 AM
So what exactly do you need for errors and stuff, what should I attach that can help you the most?

I think you posted most info on the other thread already. One more thing I would like to know is what version of RunAndGun you are using. The one on steam, or did you download it yourself? If it's not the one from steam, what version number does it have?

On the RunAndGun folder it is 0.17.1.8, is that the number you need?

Ok, so you're still playing Rimworld in A17? If so, I can't do much, as it's impossible for me to maintain all legacy versions. So if you want to get it working with Androids, you should update your Rimworld to B18, and install the B18 versions of your mods.

Actually I'm an idiot, my Rimworld started black screening and I've fixed that issue now, RunAndGun does indeed work with Androids in A17. The error message I was getting no longer shows now, could've been because it was loaded after a gun addition mod, I have no clue. Anyways, good mod and thanks for making it, it's one of the must add before play mods for me.

Salmon
#7
Releases / Re: [B18][A17] RunAndGun
December 23, 2017, 05:44:55 AM
Quote from: Roolo on December 23, 2017, 05:22:31 AM
Quote from: SalmonToastie on December 23, 2017, 05:06:57 AM
So what exactly do you need for errors and stuff, what should I attach that can help you the most?

I think you posted most info on the other thread already. One more thing I would like to know is what version of RunAndGun you are using. The one on steam, or did you download it yourself? If it's not the one from steam, what version number does it have?

On the RunAndGun folder it is 0.17.1.8, is that the number you need?
#8
Releases / Re: [B18][A17] RunAndGun
December 23, 2017, 05:06:57 AM
So what exactly do you need for errors and stuff, what should I attach that can help you the most?
#9
Quote from: Madman666 on December 22, 2017, 10:52:46 AM
Quote from: SalmonToastie on December 22, 2017, 10:12:51 AM
It's only erroring once Androids is turned on and I try to generate worlds.

I also use Androids with Run and Gun and no such errors happen on the launch or world gen. Plays just fine. I suggest checking what else can conflict.

Sh*t I don't know then, mind telling me what I need to look for with errors then? I just saw this as the last thing on the log and thought it was the error. I would like to understand this way better.
#10
Quote from: CannibarRechter on December 22, 2017, 07:48:10 AM
> Assuming its something with the mod Run And Gun.

It  does look like something to do with RunAndGun.

It doesn't look like anything to do with Androids.

You should probably post it over in the appropriate thread.

You might also include the full output_log.txt file, as often there is more information there.

It's only erroring once Androids is turned on and I try to generate worlds.
#11
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  at RunAndGun.CompRunAndGun.Initialize (Verse.CompProperties props) [0x00000] in <filename unknown>:0
  at Verse.ThingWithComps.InitializeComps () [0x00000] in <filename unknown>:0
  at Verse.ThingWithComps.PostMake () [0x00000] in <filename unknown>:0
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  at RimWorld.Faction.GenerateNewLeader () [0x00000] in <filename unknown>:0
  at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef facDef) [0x00000] in <filename unknown>:0
  at RimWorld.FactionGenerator.GenerateFactionsIntoWorld () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00000] in <filename unknown>:0
  at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
  at RimWorld.Page_CreateWorldParams.<CanDoNext>m__615 () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()

Getting this on launch, any ideas to what it is because i have no clue. Assuming its something with the mod Run And Gun.
#12
Outdated / Re: [B18] cuproPanda's Mods (21 Dec 17)
December 22, 2017, 05:22:38 AM
Modding is so finnicky xD.
#13
Outdated / Re: [B18] cuproPanda's Mods (20 Dec 17)
December 21, 2017, 11:53:41 AM
Yeah mate, <bodyPartGroups>, you have Fullhead in the a17 mod where as the desert head wrap has Upperhead and Teeth. So I changed the FullHead to Upperhead and it allows me to use eye wear, didn't want to add anymore to it because I don't know how many spaces it needs, if there is a need for spaces xD. Photo from my phone I took cause I have no internet currently.

[attachment deleted by admin: too old]
#14
Cheers for this, o7.
#15
Mods / How to make a faction use tribal gear?
December 19, 2017, 06:47:15 PM
https://www.reddit.com/r/RimWorld/comments/7kwxu1/how_do_i_make_a_certain_faction_use_tribal/?st=JBEA261Z&sh=8068d529

Posted this on the reddit page, thought I would put it here as well because I really want to start playing it!

Salmon