@f0xhunt, first off, thank you very much. Using the earlier version helped me remove the idea that it was specifically a CE problem, which it isn't. The same problem exists.
I'm using 4 mods to recreate the issue, Medieval Times, Combat Extended, Medieval Times/CE Compatibility Patch and Lord of the Rims (Or Medieval Vanilla, both have the same issue). The first 3 work fine. Once I add the final mod to limit tech, it removes the majority of arrows from the crafting spot. "Flaming Bodkin Arrows" are still there, but that's it.
Is there anything I can add to Defs so that the tech limiting mod doesn't remove them from the crafting spot?
I'm using 4 mods to recreate the issue, Medieval Times, Combat Extended, Medieval Times/CE Compatibility Patch and Lord of the Rims (Or Medieval Vanilla, both have the same issue). The first 3 work fine. Once I add the final mod to limit tech, it removes the majority of arrows from the crafting spot. "Flaming Bodkin Arrows" are still there, but that's it.
Is there anything I can add to Defs so that the tech limiting mod doesn't remove them from the crafting spot?