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Messages - kiko

#1
Quote from: SargBjornson on September 20, 2017, 09:14:47 AM
Would you guys like a Photoshop tutorial?

Buddy, if the offer still stands i would like the tutorial  :)
#2
Hello everybody

Is it normal to get 2 terminators in one colony ?


[attachment deleted by admin due to age]
#3
Unfinished / Re: [A17][WIP] Aaahh!!! Real Aliens
May 10, 2017, 03:40:26 PM
Will the aliens be playable at some point?
#4
Quick question about a problem
My cook has muscle parasites,
he falls down a colonist gets him, put him on the bed.then he gets up goes till the door and falls down and it goes like that in loop... no errors no nothing but i am fighting with the parasites like 30 minutes now
so me 2 of my pawns cant do nothing except help him.. So whats the best solution? (I am tribal ,just researched electricity) 

P.S. i have photo :)
#5
Quote from: sidfu on November 24, 2016, 07:05:01 AM
Quote from: kiko on November 24, 2016, 05:56:19 AM
Few questions people..
In picture 1 only heat is coming from 2 coolers on the fridge (and Coal Plants?)
Picture 2 has Coal Heater + 2 Electric ones.
Why temperature in picture 1 is 6C with doors open  and in the "grow room" in picture 2 is -25?
Its cold biome but every thing has roofs..

and can some one give me tips for the ammo types i really don't see changes on the terminator that keep wiping my colony.
i get 1 for me and 6-7-8 against me...

first there a cold snap. if u useing mountain temp then rooms inside the mountain will have a stable temp. in 1 its considered outside the mountain as it was build inside a opening in the mountain and in 2 the room is considered under the mountain.

terminators have no pain threshold they keep going till they die. if i remember right 1 t-100 ccan eat 1k arrows. my opinion is to disable the skynet till u good at SK then use it. skynet is like the zombies in that its made to make game way harder
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Thank you very much..
Its a bit late to disable skynet it makes an error so i decided to roll with it and learn the hard way (its a hardcore modpack after all right ? ;D )
The best ammo for terminators i assume is rpg/doomsday rocked launcher..
#6
Few questions people..
In picture 1 only heat is coming from 2 coolers on the fridge (and Coal Plants?)
Picture 2 has Coal Heater + 2 Electric ones.
Why temperature in picture 1 is 6C with doors open  and in the "grow room" in picture 2 is -25?
Its cold biome but every thing has roofs..

and can some one give me tips for the ammo types i really don't see changes on the terminator that keep wiping my colony.
i get 1 for me and 6-7-8 against me...

[attachment deleted by admin due to age]
#7
Just change the art of the "Ghosts" and voila, u get yourself a Riddick scene ..   8)

https://www.youtube.com/watch?v=CAcLXQ1pv50
#8
Quote from: thefinn on August 30, 2016, 09:26:43 AM
Still not getting batteries of any kind in my build.
Anyone can run me through where they are in the research ?


Research infrastructure 1 and glassworking than Power and electronic basic and you should get them ;)
Took me awhile to realise that there is helpfull HELP tab ingame
#9
Awesome mod pack.. keep up the good work.
One question only
starting as colony(crashlanded), what i need to research to get the batteries?
#10
Quote from: Sarelth on July 24, 2016, 11:43:25 PM
There is a mod called Craftable Robots that has a few robots based off this mod.
It's on the Steam Workshop.
http://steamcommunity.com/sharedfiles/filedetails/?id=727484454


Can anyone re-upload this to mediafire or something similar cause i'am having problem with steam right now.. would really appreciate..
#11
Hello.. mighty modders of great mods 

First of all thx for the Dr.Frankestain feeling you provide
Having read about this mod(but haven't tested it yet) I've come in conclusion that a freeze room (like the one from Evil Genius) would be quite useful..The room should keep fresh the corpses for X amount of time and more corpses = more power demand :) Pretty fair i think..
Also maybe species cross breed... :D

Please don't take this like request or demand, this is just a simple idea that came to my (twisted :P ) mind.
I DON't know what are the possibilities of this engine NOR i have some great programming or modding knowledge



-------Edit ------
by mighty modders i mean on Julia and Minus

And one more thing...Sorry for bad English :D
#13
yes.. you can simply sell it and put anywhere you want :)
(should find it under misc tab) :D
#14
well when i think a bit yea....it will be overpowered...it was just idea though ...


P.S. sorry for my bad English..i don't get the chance to write much plus its not my main language...
#15
Quote from: forsaken1111 on June 17, 2014, 01:35:49 PM
Quote from: Cala13er on June 17, 2014, 01:07:37 PM
Quote from: kiko on June 17, 2014, 10:13:31 AM
Inspired by xBlackfieldx idea for automatic animal farming  , i go another idea....

One can make lasers and nukes ,but one is unable to build fridges to keep meat fressh...

Or corpses... :P

Could you explain that further? I don't really understand how you've put it :) sorry.
Sounds like he'd like a storage bin that keeps corpses and meals fresh.





yes.. that's right. I've been playing modded Rimworld for some time, and every time i kill something and don't bucher it ,after 2-3 in game days  it says  that it is rotten..
It doesn't do anything, but it would be nice if it make the meat useless.(and eating rotten meat has chance to poison or kill your colonist or make them useless 1 day cause of stomach ache  .. :) )
Reason for a fridge :after automating animal farming it should give us a ton of meat soo...a fridge would be nice :D


I mean if it is posible.. :D