Quote from: elStrages on January 18, 2018, 01:38:50 PM
that is an issue, i will look into the work amount for the implants, i may have not set it correct.
i use a formula for the amount of resources to a time period to work out the ticks. I may have forgotten.
As for the patient one, it shouldn't have been put in yet lol. i was looking into adding additional recovery speed from wounds. but haven't investigated it yet. I have for now commented it back out (which i forgot to do (: ).
The crafting one is difficult, it effects stone cutting at the moment but that is ti because it was supposed to effect crafting but they took the crafting stats out of the game and i haven't found a good solution to it yet.
oh, ok, i see
another thing i noticed:
the bionic eyes and ears seem to be a bit too cheap in production (not, that i wouldnt like to get many of them quite fast) or have a much too high market value. just selling them, after every pawn got some, feels a bit like printing money^^
i didnt try the cybernetic ones yet, but it will probably be the same thing..?