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Messages - luciddreemer

#1
Releases / Re: [1.0] Alpha Animals - 1.07 (04/11/18)
November 09, 2018, 03:34:58 AM
This mod is amazing...Played this pretty casually before installing any new mods other than simple quality of life stuff, so i walk away to get some food and come back to trails of blood all over my base. Was gone a little longer than expected but only no longer than 10m which has always been fine haha normally but one of those overgrown drop pods landed and released those cactipine things lmao and destroyed half my colony and to top it all off i couldnt find the pod for so long lol just a random cactipine every now and then screwing with whoever survived trying to pick up the pieces lol.  GREAT MOD, glad it came with its own unique features with the new animals that way they feel more incorporated not just another thing to shoot for meat/fur with a diff texture. Anyways thanks! haha
#2
Edit - Actually i get errors on the Unlimited mod hmm.. >.<
#3
Releases / Re: [1.0] Psychology (2018-10-30)
October 31, 2018, 11:53:07 PM
Thank the the gods. All hail the Lord of Light. May your Stories in RimWorld be full of light, for the night is dark and full of terrors.
#4
General Discussion / Re: I wish RimWorld had..
October 22, 2018, 06:10:30 AM
Exactly...... halo!
#5
General Discussion / Re: I wish RimWorld had..
October 22, 2018, 02:33:17 AM
Well honestly they could be turtle eggs i suppose, but the second response was more towards what i was looking for just something sort of endless, that generates sector to sector sort of but in real time.  Also for the interstellar travel aspect, i mean come on that's as sci fi as it gets, so who's to say you're not just traveling through the matrix or the simulation and the plaid cgi you get over your ship whist going at light speed ( space balls ) is simply like a loading screen where you're just waiting for something to generate haha. My initial reason for this post is i just want a flat map when i generate a new world lol.. just easier to look at.
#6
General Discussion / I wish RimWorld had..
October 21, 2018, 08:15:17 PM
A flat earth MODel :P haha that would be nice, get the whole space theme outta the way and stick to simulation theory :P since you know this is a story simulator <3
#7
Releases / Re: [B19] Rainbeau's Mods
October 17, 2018, 12:12:50 AM
OMG you guys are amazing thank you, both of you. I don't have internet right now and i use what little data i can on this hotspot from my phone to get stuff on my pc for this game to play with haha so thanks again so much. :D
#8
Releases / Re: [B19] Rainbeau's Mods
October 16, 2018, 10:33:41 PM
Hmmm okay, yeah it just came up as b18 in the list, i changed the version in the text file and vice versa lol just to get it to not show up red but all the files still load up red, do i have to have that mod above any other mods?
#9
Releases / Re: [B19] Rainbeau's Mods
October 16, 2018, 04:28:51 PM
Hi i'm sort of new here and to this game but was just curious if there is a link anyone has to the tribal essentials pack or mod for b19. I've only been able to find the steam workshop version and i don't have a copy on steam, I've been looking for ages and the one ive managed to download is for b18 even though it says its updated from b18-b19. I tried activating it anyways but when i launched i got a ton of red errors that looked like it all pertained to the mod so i don't think that's gonna work and i really want to just do some cool tribal runs haha, anyways amazing mods here none the less, i was just curious if anyone had any information or could even upload that mod for me. The one i downloaded was the ZARS tribal reborn.