Hello, I'm making a armor mod but I've run into a problem. When loading in, this message pops up. When in game, the helmet I'm working on doesn't show up. The XML file has everything I think it needs to have. No other mods are enabled. Here is the error message. Could anybody help me please?
Here is the XML.
Here is the XML.
Code Select
<?xml version="1.0" encoding="utf-8" ?>
<ThingDefs>
<ThingDef Name="ApparelMakeableBase" Abstract="True">
<thingClass>Apparel</thingClass>
<category>Item</category>
<selectable>True</selectable>
<pathCost>10</pathCost>
<useHitPoints>True</useHitPoints>
<graphicOnGroundRandomRotateAngle>35</graphicOnGroundRandomRotateAngle>
<drawGUIOverlay>true</drawGUIOverlay>
<statBases>
<MaxHitPoints>100</MaxHitPoints>
<Flammability>1.0</Flammability>
<DeteriorationRate>1</DeteriorationRate>
<SellPriceFactor>0.5</SellPriceFactor>
</statBases>
<altitudeLayer>Item</altitudeLayer>
<alwaysHaulable>True</alwaysHaulable>
<tickerType>Never</tickerType>
<thingCategories>
<li>Headgear</li>
</thingCategories>
<comps>
<li>
<compClass>CompForbiddable</compClass>
</li>
<li>
<compClass>CompColorable</compClass>
</li>
<li>
<compClass>CompQuality</compClass>
</li>
</comps>
</ThingDef>
<ThingDef Name="ApparelMakeableBase" ParentName="HatBase" Abstract="True">
<recipeMaker>
<workSpeedStat>TailoringSpeed</workSpeedStat>
<workSkill>Crafting</workSkill>
<effectWorking>Tailor</effectWorking>
<soundWorking>Recipe_Tailor</soundWorking>
<recipeUsers>
<li>TableTailor</li>
</recipeUsers>
<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
</recipeMaker>
</ThingDef>
<ThingDef ParentName="ApparelMakeableBase">
<defName>MRomanHelmet</defName>
<label>Roman Helmet Helmet</label>
<description>Ancient Roman Legionaire Armor helmet. Basic protection against swords.</description>
<graphicPath>MedievalArmor\Textures\Hats\RomanHelmet</graphicPath>
<graphicClass>Graphic_Single</graphicClass>
<statBases>
<MarketValue>150</MarketValue>
<WorkToMake>500</WorkToMake>
<ArmorRating_Blunt>0.10</ArmorRating_Blunt>
<ArmorRating_Sharp>0.20</ArmorRating_Sharp>
<ArmorRating_Heat>0.1</ArmorRating_Heat>
<ArmorRating_Electric>0.2</ArmorRating_Electric>
<Insulation_Cold>-1</Insulation_Cold>
<Insulation_Heat>-3</Insulation_Heat>
</statBases>
<apparel>
<bodyPartGroups>
<li>UpperHead</li>
</bodyPartGroups>
<worngraphicPath>MedievalArmor\Textures\Hats\RomanHelmet</worngraphicPath>
<layers>
<li>Overhead</li>
</layers>
<commonality>1</commonality>
<tags>
<li>Antique</li>
</tags>
<defaultOutfitTags>
<li>Soldier</li>
</defaultOutfitTags>
</apparel>
<colorGenerator Class="ColorGenerator_Options">
<options>
<li>
<weight>2<weight>
<only>RGBA(1,1,1,1)</only>
</li>
</options>
</colorGenerator>
</ThingDef>
</ThingDefs>