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Topics - Murdo

#1
Ideas / Minor Crashed Ship events
September 04, 2015, 02:35:11 PM
Proposal: A small mech ship fragment crash event with no special effects (no psychic drone, no poison), where a small to medium contingent of mechs auto-deploy around the crash site.

This can be used by progressive storytellers relatively early in the colony's progression, because unlike the drone or poison there's no immediate need to deal with the situation. It can be avoided until the colony has the weapons or manpower to address the threat, but it might close off access to some resources or pod crashes. It could serve as a danger zone and add some character to the map early on, and may even spark emergent battles with visitors and raiders. Since the mechs auto-deploy and patrol a small radius until provoked, the ship can't be figuratively sandbagged with the "burning oven" tactics.