So here I am, playing the current version of the pre-alpha, and having a grand old time. I was thinking that to give colonists something to do we should have expeditions.
Expeditions would be an off-game map scenario where the player could send his colonists to retrieve resources, weapons, etc. It would begin by finding coordinates from travelers, raiders or traders and the player would organize a party with food metal and weapons to make sure they are well prepared to handle the frontier. The difficulty can change based on the reward, and the story teller can create accidents on the expedition to cause injury or death. It can also choose to give the player a good reward or not based on the reliability of the expedition. If anyone is familiar with the game Anno 2070 there was a similar idea where the player loaded up the ships with coordinates and resources, and the more they gave the better the result allowing players to get items they may not normally be able to get.
Expeditions would be an off-game map scenario where the player could send his colonists to retrieve resources, weapons, etc. It would begin by finding coordinates from travelers, raiders or traders and the player would organize a party with food metal and weapons to make sure they are well prepared to handle the frontier. The difficulty can change based on the reward, and the story teller can create accidents on the expedition to cause injury or death. It can also choose to give the player a good reward or not based on the reliability of the expedition. If anyone is familiar with the game Anno 2070 there was a similar idea where the player loaded up the ships with coordinates and resources, and the more they gave the better the result allowing players to get items they may not normally be able to get.