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Topics - WickedGoddess

#1
Ideas / The mood penality for selling prisoners
May 06, 2016, 02:03:25 PM
I really feel like the only people who should feel bad when you sell a prisoner is the warden/wardens who care for them. It is sort of like a bonded animal in a way. The trainer feeds and talks to and forms a bond with the animal. Only the wardens deal with the prisoners like they are people, feeding and talking to them. Some of my colonists never even enter the prison, why do they care about these people?
#2
General Discussion / My kitty.
April 28, 2016, 06:48:49 PM
I read about the cat I landed with. I was not impressed. I stopped playing for a bit and thought, "My cat comes when I call and brings me dead things. How about the rim world cat?" Then my rim world kitty killed a rabbit for me.  Good kitty.
#3
Ideas / Rim World Deer...
August 30, 2015, 06:31:57 PM
Today I noticed that the female deer were called ewes, they are called doe deer and the males are bucks. Sheep are Ewes...
#4
General Discussion / Chompy the Turtle
May 13, 2015, 12:07:17 PM
I accidently walled a turtle in my greenhouse.  I noticed he was hungry so I made him a stock pile of vegetables.  He will probably bite off all our toes when all the turtles on the planet go mad, but it's sort of cool to have a pet.
#5
Ideas / Game flow...Just a small thing...
May 13, 2015, 11:52:34 AM
So, I have logged a few hours in this game....Almost missed picking up my kids one day, so Wow...great immersion.  I found that while playing I like to set the bills.  We have no clothes, click the tailor bench.  We need new blocks to make that wall click the stone cutting bench.  We need a new Research project, click the Research bench....doh...click the icon at the bottom.  Could Research be a bill as well?  It would flow better in my mind with the game play.  Great Game!  Looking forward to seeing where it goes!