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Topics - junchan

#1
Releases / [B19] More Monstergirls
March 09, 2017, 02:10:26 PM


Description

The Monstergirls have come to join your colony.

They are:
The cowgirls, who make nice milk.
The pack animals, centaurs and dryads.
The black harpies and red harpies, who produce beautful plumage.
The ice fairies and forest fairies, who produce weird dust.
The slimegirls, who make red potions.
The strange creature, the Impmother.
The thrumbogirls and the dragongirls, who are strong fighters.

All are advanced intelligence except slimegirls. They are good to keep as pets.

Download
Steam Workshop Original B19 Updated!!!!
Enhanced Version Dropbox B19 Updated!!!
A Dog Said Patch Dropbox New!

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I am not claiming this as my own, I'm simply posting this here at Ramsis's recommendation, credit for its creation goes to its original creators.

I have been working on things to add to this mod and will probably post them here in a separate link if and when I feel like they're ready for public consumption.  I am however completely new at Rimworld modding though.

Update!

15/09/18: Thanks to akula for reporting what turned out to be a nasty little bug in the ADS patch which has now (hopefully) been squashed.  New version of the ADS patch uploaded.

14/09/18: Gave Dragongirls and Impmothers the milk/wool/leather treatment.  Added an ADS patch for those boo-boos, and Harpy wing prostheses in case the worst happens to your fluffy little birdbrains' wings!

12/09/18: Fixed a little problem where Dryads were producing Centaur milk

10/09/18: Small update where I added a patch for A Dog Said...

09/09/18: Partial update for B19.  The monstergirls from the original mod are in and will do your bidding with hauling, cleaning and mining, provided obedience and hauling are trained.  I was doing some other stuff with it too, but I basically ran out of time.  It's getting late and I have stuff to do this week.  There's also the annoying fact that my rimworld install isn't working properly... can't seem to do surgery on pawns to give them peglegs, and the lobotomy mod doesn't seem to work for me...  What I've completed so far is bundled in the 7z file.

26/11/17: Further fixing and adjusting.  Got the A Dog Said... patch finished at last!  I only posted one patch because it works for both versions!  Now with added patch for the Lite version of A Dog Said...

21/11/17: Fixed problem regarding the Imps.  Thanks to Pez and Ojiji for reporting and thanks to Fregrant for providing the fix!

20/11/17: Did some work on the Harpy and Black Harpy and added a preliminary ADS patch...

19/11/17: Updated the basic mod so that it works on B18.  I'm continuing to work on getting back the functionality of the custom version.

Current Progress:

Updated to B19.
Added Leather and Animal Product Defs for all but two of the monsters.
Made some artwork tweaks to some of the monsters.
A Dog Said patch and prosthetic harpy wings.

To Do:

Any further bugfixing/balancing.
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#2
Firstly, I'm posting here because I'm running a modded game.

I had an animal that was recently downed/in shock due to extreme pain, and a pawn was trying to milk it.  What happened was that the pawn ended up standing around doing nothing and the same messages were being written to the log over and over.

Lilith started 10 jobs in 10 ticks. lastJobGiver=, curJob.def=Wait, curDriver=Verse.AI.JobDriver_Wait

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


I've posted my log here: https://gist.github.com/HugsLibRecordKeeper/6fbf3dbfb4f736ed79948a32bf1755af

Edit: Forgot to add, once the targeted animal is no longer incapacitated, the pawn resumes business as usual.