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Topics - berni1212

#1
Hello again its me.

Can someone PLZ help me with this i Try to add more Robots from Miscellaneous Robots but i am To Stupid to make More i got the Extension were the Gardening robot is in but i wanted some more then only the Gardening Robot
Worktypedef from the Post Original posted by Haplo Global Moderator Planetologist ****
https://ludeon.com/forums/index.php?topic=3612.msg210207#msg210207
  <WorkTypeDef>
    <defName>Hauling</defName>
    <labelShort>Haul</labelShort>
    <pawnLabel>Hauler</pawnLabel>
    <gerundLabel>Hauling</gerundLabel>
    <description>Carry things to where they need to be.</description>
    <verb>Haul</verb>
    <naturalPriority>300</naturalPriority>
    <alwaysStartActive>true</alwaysStartActive>
    <requireCapableColonist>true</requireCapableColonist>
    <workTags>
      <li>ManualDumb</li>
      <li>Hauling</li>
    </workTags>
  </WorkTypeDef>


Misc. Robots
*** This needs Miscellaneous CORE to work without errors! ***

This adds some buyable robots:
Haulingbot
   A small drone to help you hauling stuff around
Cleaningbot
   A small robot to help keeping your home clean
Misc. Robots Xtension
   This is a working template which shows how you can add your own robots.
   As it is, you'll get a gardening robot, which can help with cutting trees and the like.

And i am to Stupit to make another Bot for Cooking Mining Planting Can someone PLZ help me with it or show me how to do it ?
LINK TO THE MOD
https://ludeon.com/forums/index.php?topic=3612.0

THANKS FOR EVERY HELP
Berni1212
#2
Mods / Mod Error and i can't Track it down :(
May 28, 2016, 12:37:54 PM
i got those Many Errors and it always Stoping/pausing my Game and i don't know what mod it Cause :(
Mod List :
Allow Tool
Assemblies
Clock
Community Core Library
Community Core Library Vanilla Tweaks
Core
Craftable Medicines
CrashLanding
DEsurgeries
EDBColonistBar
EdBInventory
EdBModOrdner
EdBPrepareCarefully
ED-LaserDrill
Embrasures-Embrasures1.4
ExtendedWoodworking
FloorLights
HaulPriorityLiteNoUnforbid
HeatedSunlamps
High Caliber
Hospitality
Industrialisation
kNumbers-0.4.1-A13
Miscellaneous_Core
Miscellaneous_Robots
Miscellaneous_Robots_Xtension
Modular Table
MoreSunLamps
Pawn State Icon
Rimfire 1.9
RoofBomb-RoofBomb1.3
RW_A2B
RW_A2B_Selector
RW_Blueprints-0.13.0.1
RW_EnhancedTabs-0.13.0.1
RW-FluffyRelations-0.13.0.1
RW_FollowMe--0.13.0.1
RW_Manager-0.13.0.1
RW_MedicalInfo-0.13.0.1
StonecuttingTweak
StorageSearch-1.0
TargetPractise
TilledSoil
T-MoreFloors
T-Terraforming
Turrets Pack
Vegetable Garden v3.6a
VeinMiner

Thats the Mod list and I don'T know what Cause those Errors PLZ help me :(
Thanks for Every Helpfull Awnser

[attachment deleted by admin - too old]
#3
Hello.

I am Playing rimworld a lot and enjoying the Forum but would it be a great ideea to make the Releases in Seperate Katagorys like A11 A12 A13 if the Mod is Not being Updated or work on it ?
so its Easyer to find the New mods and the Old ones for older Versions are Seperated to the New versions so its not that Derpy if u find under many A13 Mods 1 A11 or older so u don't get Confused with it ?

1. It would be much more Clear to see if this is an Mod were Progress is made
2. you can better select your Game Version with mods u want to play
3. smaler mods don't lose there sight because people comment on Old Post
4. Would be nice from u guys :)


Please Vote Everyone It can help all of us i add a Vote thing were u can vote for Leav it like it is if u don't want changes but don't just Skip this vote and leave it

Thanks  for reading and Voting

Sincerely your

berni1212


have a nice day and Enjoy Rimworld
8) for every misstype u find u can earn a local cookie in your dreams  8)