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Topics - kasnavada

#1
Bugs / [A15] Raider food
August 30, 2016, 02:31:54 PM
Apart from siegers, raiders don't seem to have food anymore.

Is that intended ?
#2
Ideas / Sub task priorization
August 29, 2016, 01:11:36 AM
With the new "number" of workshops, and basically with the default number of workshop, it's getting difficult to see who takes care of what. It's not a big issue with "one-shot" workshops like drug-making or stonecutting but still.

So I'm suggesting a rework of the interface following these guidelines :
(see image)

The subscreen part would appear by "selecting" or "clicking" the global work category. Middle click maybe ?

This supposes that it's possible to name workshops (so they appear with the workshop in the list).
Also, for "non workshop activities" like constructing, it would be nice if you could have the list like :
- build walls
- build furniture (anything with quality actually)
- build electric devices
- repair.
(And then delete the repair work category).

PS: yes I know my drawing skill are awesome.
PS2: and yes on the wishlist part, a global screen for global priorization that would be for all pawns would be nice.


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#3
I've got an odd behaviour with cooking.

I've set up a cooking table with stools like this :

CT CT CT
ST __ ST

And there is meat & veggies on each side. However, for some reason the pawns for example don't take the corn on the stool because they decided that potatoes are better. Which kinds of defeats the point of setting up this in the first place.