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Topics - PPanda0421

#1
Playing on Randy Extreme difficulty I faced something I've never seen before even with over 700 hours of gameplay! All my 23 pet huskies suddenly turned manhunter on me and
pretty much wiped out my colony! Since they are my pets they can freely open/close doors and my turrets do not attack them! I think this is a bug as pets should not be able open your doors after becoming manhunters. In addition turrets should now regard them as enemies.

Backstory:
I had 23 pet huskies, 17 of which were fully trained to the brim and 6 were puppies. The 17 had unrestricted access.
Randy threw a Poison Ship (the drone one) right smack dab in the middle of my base.
I prepare for it. I had just survived a tribal attack of 20+ pawns immediately followed by a pirate attack of 10+ pawns and was just cleaning up.
A few days later he/the ship turns my huskies manhunter. I am totally caught off guard so I try to take them out (even locking the doors). To my horror the manhunter huskies *can* open all my doors and my turrets DO NOT attack them!
I consider myself a veteran player but this was a massacre, lol! Btw, my colonists wore armor vests and were armed with assault rifles but wow....

#2
Bugs / Animal Starvation / Zone Issue
September 11, 2016, 12:52:46 PM
Hi new user/first post here.

I don't know if anyone has seen this bug but my animals are starving even when I have plenty of food lying around and the food is within
their zones. For example:

1. Zone: Unlimited, I have plenty of food. My huskies/retrievers/pigs/etc are on the other side of the map and just stay there, starving.
2. Zone: Custom with 2 areas but both are defined within the SAME zone. One has food and the other without food. The animals stay in the area without food. They don't move to the one with the food.

To get around this I manually created new zones and assign the animals the new zones although this doesn't always work.
Perhaps new/updated zone event (to the animals) might not be updating all the time. Also, I find it happening more often when I have more pets.

I am running A15 with the following mods in the following order:

Expanded Prosthetics and Organ Engineering
Mad Skills - Tiered
Vegetable Garden
RT Fuse

Thanks.