We try to be efficient, so it hurts to see the cook hauling raw foods five units at a time to the stove. So I put single cell stockpiles right by the stove. That fixes the cook's problem. But now, some other pawn is wandering around hauling raw food five at a time to keep the stove-stockpiles topped off. I want that hauling to happen only when the stockpile is empty (or possibly at some other controllable point). It sounds a lot like the 'pause when satisfied' setting on Bills, but of course I have no idea if that can (or should) be used on a stockpile. Most stockpiles are large and hold many things. Heh. What if stockpiles had 'Bills' that specify certain amounts of certain items that can 'pause when satisfied'. Funny sharing of UI
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Ideas / 'Pause when satisfied' for stockpile or a stockpile-like container(maybe cheap?)
October 24, 2017, 02:31:17 PM #2
General Discussion / Puzzled: Colonist eats from floor instead of table.
October 18, 2017, 03:29:53 PM
My colonists keep eating from the floor in the refrigerator. A table is just a couple of rooms away. Another poster said something about 'a 25 cell limit' but I don't see anything like that in the patch notes (For A15, A16, or A17). The closest chair is 32 meters away. Is that a problem? Thanks!
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General Discussion / How do I dose an incapacitated addict?
October 28, 2016, 05:22:41 PM
So I have this luciferium addict who was downed shortly before her required dose time. She's unconscious in a medical bed. She can't take her own meds, and I don't see a way to request another colonist to give her a dose. Is there a way that I've missed? Or should I just harvest her kidneys and be done with it?
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