Hey there. I'm using a lot of mods to try to deal with this problem: visitors stepping on traps. Locks, trading spot, etc.
It helps somewhat and keeps the traders out of my minefields, but there are still some areas that the traders path through that contain deadfall traps. This is pretty damn annoying, especially when the visiting faction gets angry at me when they're the ones being stupid.
Instead of fiddling with locks and building external trade depots to keep traders away from my deathzones, it would be pretty damn convenient if you could just designate a zone traders aren't able to enter. I think hospitality already does this somewhat, but that only works with visitors.
It helps somewhat and keeps the traders out of my minefields, but there are still some areas that the traders path through that contain deadfall traps. This is pretty damn annoying, especially when the visiting faction gets angry at me when they're the ones being stupid.
Instead of fiddling with locks and building external trade depots to keep traders away from my deathzones, it would be pretty damn convenient if you could just designate a zone traders aren't able to enter. I think hospitality already does this somewhat, but that only works with visitors.