Hi!
My knowledge of programming or any similar topic is virtually nonexistent, could any of you fine gentleman help me figure out why my game refuses to load? I´ve tried disabling certain mods to no luck, any help would be very appreciated
Log uploaded on Saturday, June 15, 2019, 11:23:11 AM
Loaded mods:
BetterLoading: 0Harmony(1.2.0.1), BetterLoading(1.0.0.0)
ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
Core: (no assemblies)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
Misc. Robots: AIRobot(1.0.4.0)
Misc. Robots++: (no assemblies)
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.1.0), NewAlphaAnimalSubproducts(1.0.0.0)
Dinosauria: (no assemblies)
More Trade Ships: (no assemblies)
Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
Xenohumans - Gen-spliced Xenos on the Rim: (no assemblies)
ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Faction Discovery: Faction Discovery(1.0.3.0)
Master of Cooking: (no assemblies)
Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.1.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
GeneticRim Alpha Animals Patch: (no assemblies)
GeneticRim Megafauna Patch: (no assemblies)
GeneticRim Dinosauria Patch: (no assemblies)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
Turtle Friendly Raids: (no assemblies)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
FishIndustry: FishIndustry(1.0.0.0)
Jewelry: 0Harmony(1.2.0.1), jewelry(1.1.0.0), Sandy_Detailed_RPG_Inventory(1.0.7047.31560)
Vanilla Weapons Retextured: (no assemblies)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
Hardcore Armors: Rim2(1.0.0.0)
Apex: Rimworld Legends: ARL(1.0.0.0), OPToxic(1.0.0.0)
Prisoner Arena: 0Harmony(1.2.0.1), RimWorldExampleProjectDLL(0.15.1.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.17.0)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
More Vanilla Turrets 1.0: (no assemblies)
Charged weapons for pirates: (no assemblies)
RuntimeGC: RuntimeGC(20.0.15.1)
Range Animal Framework: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6920.6054)
Dragon Mod: 0Harmony(1.2.0.1), DragonMod(1.0.6910.32556), ModCheck(1.8.0.0)
Forsakens: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), Forsaken(1.0.0.0), ModCheck(1.8.1.0)
SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.0.6889.37730)
[XND] Memorable Auroras: LastingAurora(1.0.0.0)
[XND] Use That Sniper's Scope!: (no assemblies)
[XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
[XND] TE Turret Expansion: (no assemblies)
[XND] Genetically Engineered Plants: (no assemblies)
Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.7098.29716)
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.7098.29724)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
[SYR] Terrain: (no assemblies)
[SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
Archotech Expanded: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Tropi[CKAPP] Rainforest Mod: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Fertile Planet: (no assemblies)
[RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
JetPack: 0Harmony(1.2.0.1), JetPack(1.0.0.0)
Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
My knowledge of programming or any similar topic is virtually nonexistent, could any of you fine gentleman help me figure out why my game refuses to load? I´ve tried disabling certain mods to no luck, any help would be very appreciated
Log uploaded on Saturday, June 15, 2019, 11:23:11 AM
Loaded mods:
BetterLoading: 0Harmony(1.2.0.1), BetterLoading(1.0.0.0)
ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
Core: (no assemblies)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
Misc. Robots: AIRobot(1.0.4.0)
Misc. Robots++: (no assemblies)
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.1.0), NewAlphaAnimalSubproducts(1.0.0.0)
Dinosauria: (no assemblies)
More Trade Ships: (no assemblies)
Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
Xenohumans - Gen-spliced Xenos on the Rim: (no assemblies)
ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Faction Discovery: Faction Discovery(1.0.3.0)
Master of Cooking: (no assemblies)
Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.1.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
GeneticRim Alpha Animals Patch: (no assemblies)
GeneticRim Megafauna Patch: (no assemblies)
GeneticRim Dinosauria Patch: (no assemblies)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
Turtle Friendly Raids: (no assemblies)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
FishIndustry: FishIndustry(1.0.0.0)
Jewelry: 0Harmony(1.2.0.1), jewelry(1.1.0.0), Sandy_Detailed_RPG_Inventory(1.0.7047.31560)
Vanilla Weapons Retextured: (no assemblies)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
Hardcore Armors: Rim2(1.0.0.0)
Apex: Rimworld Legends: ARL(1.0.0.0), OPToxic(1.0.0.0)
Prisoner Arena: 0Harmony(1.2.0.1), RimWorldExampleProjectDLL(0.15.1.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.17.0)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
More Vanilla Turrets 1.0: (no assemblies)
Charged weapons for pirates: (no assemblies)
RuntimeGC: RuntimeGC(20.0.15.1)
Range Animal Framework: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6920.6054)
Dragon Mod: 0Harmony(1.2.0.1), DragonMod(1.0.6910.32556), ModCheck(1.8.0.0)
Forsakens: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), Forsaken(1.0.0.0), ModCheck(1.8.1.0)
SS Lightning Rod: 0Harmony(1.1.0.0), LightningRod(1.0.6889.37730)
[XND] Memorable Auroras: LastingAurora(1.0.0.0)
[XND] Use That Sniper's Scope!: (no assemblies)
[XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
[XND] TE Turret Expansion: (no assemblies)
[XND] Genetically Engineered Plants: (no assemblies)
Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.7098.29716)
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.7098.29724)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
[SYR] Terrain: (no assemblies)
[SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
Archotech Expanded: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Tropi[CKAPP] Rainforest Mod: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Fertile Planet: (no assemblies)
[RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
JetPack: 0Harmony(1.2.0.1), JetPack(1.0.0.0)
Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)