Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Jackdawson

#16
Help / Re: Question about comp classes
January 09, 2021, 10:43:09 AM
Yeah. Thank you for the tip, bro.
#17
Help / Question about comp classes
January 09, 2021, 09:08:12 AM
I want to create a building with two comp classes
I want it to have both:

<li Class="CompProperties_Explosive">
and
<li Class="LWM.DeepStorage.Properties" >

is that even possible? Can I make a deep storage building that explodes on destruction??
#18
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
November 09, 2020, 05:58:33 AM
Hey, the baby crib started getting insta-built in just 1 work for some reason. could that be an incompatibility issue? I think it started happening after I installed RJW, but I'm trying the mod on its own and it keeps happening
#19
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 12, 2020, 03:15:32 PM
Quote from: Tragix on October 12, 2020, 12:06:19 PM
Quote from: Jackdawson on October 12, 2020, 08:06:29 AM
is there any way to fulfill recreation of Toddlers, other than TV?
I guess since toddlers still have no manipulation they can't use most recreation items. Probably need to give them a minimal manipulation.
Is there a reason why pawns assigned to childcare can't play with them anymore at that stage?
#20
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 12, 2020, 08:06:29 AM
is there any way to fulfill recreation of Toddlers, other than TV?
#21
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 02, 2020, 09:38:44 AM
Question: at what point in the pregnancy is the hediff supposed to become visible with no devmode?
#22
Bugs / Re: "Cannot smelt weapon" at Smelter
October 02, 2020, 05:50:08 AM
Quote from: Canute on October 02, 2020, 05:47:29 AM
You know, not every weapon/armor can be melted.
That is why you got at the stockpile settings "Allow smeltable/Allow non-smeltable"

Please confirm that you got smeltable weapons, the bill range isn't limited and the pawn don't got a zone restriction so he can't reach the weapon.

Yeah, you're right. Turns out I was trying to smelt bows and other non-smeltable weapons. Thanks for the help, bro
#23
Bugs / (not a bug) "Cannot smelt weapon" at Smelter
October 02, 2020, 05:29:15 AM
My electric smelter doesn't seem to be working. I've been checking the restriction options for half an hour trying different configurations, but it just refuses to execute the smelt weapons bill. All it says is "cannot smelt weapon: need material". Even if I allow everything, it still doesn't allow the bill to be made. That same bill smelted dozens of weapons with no problems just a little earlier in my play-through.
#24
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 01, 2020, 04:01:08 AM
Quote from: Tragix on September 30, 2020, 09:55:34 PM
If you installed manually, be sure to perform a clean install by deleting the entire CNP mod folder and extracting the latest version from git.
Allowing the steam version was a bit of a mistake, looking back. There are 12000 players installing outdated version of the mod and then being directed here for support. One of the main reasons I didn't want to deal with steam is that players never know what version they are using, which only exacerbates the fact that the vast majority have no idea how to make a bug report.

I deleted it completely and installed the new version you just posted. No more incompatibility logging in debug on startup, and had a successful pregnancy. You the man!
#25
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
September 30, 2020, 06:15:44 PM
Hello, I'm having an issue with the current version of the mod (I made sure to install the latest release from github).
From what I can tell, it's a similar problem to something that I read about on steam at the end of July (https://steamcommunity.com/workshop/filedetails/discussion/2077704445/2793872381194894815/). Colonists can't seem to get pregnant no matter how much lovin' they do, and even if I force a pawn to become pregnant through dev mode she just finishes the pregnancy and no baby is spawned.

For some reason my game is also telling me that the mod version is outdated, even though it is the 1.2 verson.

Honestly, thanks for all the work you do. This mod is potentially one of the most essential ones.
#26
Thanks, but I know how to manually change ages if I have to.
My problem is that I want to make it possible for teens to have relationships and accidental babies with each other, but the game blocks that because it has a hard "adult" age coded in. I need a mod that can change that.

Either that, or a mod that can modify attraction and compatibility
#27
what is the minimum age that a colonist can get pregnant, and is it tied to the vanilla game's set adult age? If it is, then are there any mods I can use to lower the adult age?