Quote from: SuedKAT on January 26, 2017, 09:23:59 AM
Did some testing and it seems to work great, so huge thanks
No prob, have fun.
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Did some testing and it seems to work great, so huge thanks
Quote from: EldVarg on January 26, 2017, 08:50:05 AM
Cool mod. Could you make a version of LEDs that you could hang on the wall (rotatatable).
Quote from: SuedKAT on January 25, 2017, 06:23:48 PM
Yes, I used the file provided in the alternative folder that comes with MF, main reason for that is since MF updated recently and changed a bit which made that the easier approach, you had to replace/rebuild all the end tables to not run into bugs etc. Loading LED Lights alone or combined with the MF patch breaks the linking between those two mods. I've tried making my own patch but so far I must admit it haven't really worked out so any help would be appreciated
Quote from: SuedKAT on January 25, 2017, 10:49:49 AM
Hello,
I've also been waiting for this mod to come back so I'm very glad to see it. I have however one issue, the More Furniture patch, More Furniture comes with an .xml to make it compatible with [SD] medicaddons: https://ludeon.com/forums/index.php?topic=26276.msg273452#msg273452
You'll find that and the instructions on how to do this in the Alternatives folder in MF:
workshop\content\294100\739089840\Alternatives
Loading the LED More Furniture patch kills the linking between MF beds and SD medic equipment, how do I fix that? I've tried playing around some with <linkableFacilities> coding, but I just can't seem to get it to work.
// SuedKAT
Quote from: Jackaldude2 on January 18, 2017, 02:23:57 PMYep, they go on walls just like they used to.
Thanks man, I have been wanting this mod for a while since I had it in a13. I love that the led lights use less electricity, which makes the graph in colony manage look prettier, as well as my colony. Can the rope lights be placed on walls like they used to originally?
Quote from: lode on January 18, 2017, 01:05:42 PM
Can confirm wonky behavior with unstocked (read: not in stockpile) steel:
http://i.imgur.com/Q0X9tBy.png
Would be good to include notes that the mod is only compatible with new colonies.
Nice mod but a little OP with having power lines integrated and costing silver only.
Quote from: V3cta on January 18, 2017, 10:18:48 AMYeah, generally I wouldn't recommend adding things without starting a new colony. That kind of issue happens a lot, like terrain turning into sand when adding new floors. It doesn't make sense, because there's nothing in the code that should cause that. I suspect it's a matter of the game going "there's a new thing that wasn't there before. I'll just put it there and hope that's right."
Hey there, added the mod mid-game and now all the steel ores on the map are LED lights. Would be great if you can help out because I don't want to create a new colony.Except that, I love this mod! LEDs ftw!
Quote from: daz84uk on December 30, 2016, 07:07:13 PM
Any chance anyone would consider updating this to A16?