Quote from: iWilliBlecha on June 13, 2015, 03:07:23 PM
Will we see a version for Alpha 11?
I hope so, I really like this mod!!!
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Will we see a version for Alpha 11?
Quote from: nmid on June 02, 2015, 01:35:02 AM
Hi,
Thanks for this mod.. I have read the last 4 pages and see you have updated your mod to solve the many colonists talking/recruiting to guests at the same time which could lead to them getting stuck.
Nice.
I am using the version that's in ninefinger's Overhaul modpack.
The problem I'm facing is that even though I'm getting a successful recruitment message (and the corresponding fall in faction goodwill), the new recruit doesn't join my colony but stays as a part of the other faction.
This is for the IGDB faction, so could that be a reason?
Quote from: Ninefinger on May 14, 2015, 11:38:59 AM
what research needs to be finished for her to be fully programmed?
Quote from: Skissor on May 08, 2015, 06:03:42 PMQuote from: Graphical on May 06, 2015, 04:11:59 AM
Can someone make a simple mod where there is a mood boost instead of a minus for sharing bedrooms?
Ok, here ya go, they now feel loved when sleeping together, cute little change in a def. Keep in mind that this is actually a huge nerf for the game, it makes some things much easier,
Bedroom Love Mod
Quote from: userfredle on May 07, 2015, 08:32:52 PM
Hey love the mod, my only issue is i personally find its recipes way to OP and cheap, i build 2 every time just cuz i feel like im cheating the game a bit too much, i really think there could be more of both plasteel and regular steel requirements for just about everything, currently the cost of buying all the parts compared to the bionic, also teh convenience of having any bionic i want at all times, is 1/4 - 1/5 What it would cost to buy the actual bionic from the trader.
Just a thought for added vanilla - ness
Quote from: Graphical on May 06, 2015, 04:11:59 AM
Can someone make a simple mod where there is a mood boost instead of a minus for sharing bedrooms?
Thats really all I'm asking for - don't have enough time to figure it out myself.
BTW, there really is no ACTUAL mod for relationships between people. Well, there is, but its a crappy sex mod.
If someone could make a simple passive mod where pawns like being together, sharing bedrooms that would be amazing.
With the joy system now in the game, it feels like the colonist's emotions matter a lot more, so this makes a lot of sense.
Quote from: Tiolas on May 05, 2015, 07:00:44 AM
Curious about people's thoughts on this.
Basically:
- Able to harbour visitors to your colony in colony-built (or assigned) beds.
- Able to place a stockpile and dictate whether visitors can have access to it.
- New Random Event. Have a visitor make an offer to join colony. Unlike having some random person join, they come to your colony and you can choose whether they join or be refused entry. *Alternatively, visitor(s) may pledge their interest on joining a colony if they are happy enough.
*Could also be possible to have an interaction option with selected visitors for colonists to 'Try and Recruit'. This could cause a slight decrease in faction relations every time it is undertaken by a Social/Wardening colonist.