I have played Rimworld fine until now, but when I recently started up the game it didn't have any audio whatsoever.
I have checked the forum, but so far none of the solutions presented here have helped me.
Here is my output log:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4141]
Renderer: NVIDIA GeForce GTX 1660 Ti
Vendor: NVIDIA
VRAM: 5991 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.264 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.366800 ms
RimWorld 1.0.2408 rev747
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.917100 ms
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 8802.
Total: 81.552002 ms (FindLiveObjects: 0.461900 ms CreateObjectMapping: 0.860800 ms MarkObjects: 80.169899 ms DeleteObjects: 0.058300 ms)
Loading game from file People's Nation of Rowasinen with mods Core
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15838.
Total: 147.636993 ms (FindLiveObjects: 1.210300 ms CreateObjectMapping: 1.073100 ms MarkObjects: 145.321106 ms DeleteObjects: 0.031300 ms)
-------
I hope one of you can help me figure this out!
Thanks.
I have checked the forum, but so far none of the solutions presented here have helped me.
Here is my output log:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4141]
Renderer: NVIDIA GeForce GTX 1660 Ti
Vendor: NVIDIA
VRAM: 5991 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.264 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.366800 ms
RimWorld 1.0.2408 rev747
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.917100 ms
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 8802.
Total: 81.552002 ms (FindLiveObjects: 0.461900 ms CreateObjectMapping: 0.860800 ms MarkObjects: 80.169899 ms DeleteObjects: 0.058300 ms)
Loading game from file People's Nation of Rowasinen with mods Core
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15838.
Total: 147.636993 ms (FindLiveObjects: 1.210300 ms CreateObjectMapping: 1.073100 ms MarkObjects: 145.321106 ms DeleteObjects: 0.031300 ms)
-------
I hope one of you can help me figure this out!
Thanks.