Awesome! That worked! It's making them wait five days before counter-attacking! Thank you LWM and K! The only problem now is the fact that there was one single enemy pawn that aggro'd before all the others (you sure this shouldn't be a prefix?), the map tile un-select-ability (someone on discord said that the mod could be 'suppressing inputs'?), and the duplicate 'tabs'/alerts (how is this messing with the alerts?). p.s.-I'll work on the debug when I get back home.
Can I use this?:
https://ludeon.com/forums/index.php?topic=4664.0
Can I use this?:
https://ludeon.com/forums/index.php?topic=4664.0