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Messages - Marianq

#1
Mod doesnt work. Logs:

Mod [KV] Change Skill Levels & Don't Lose Levels - 1.1 did not load any content. Following load folders were used:
  - E:\RimWorld\Mods\rimworld-changeskilllevel-master
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__13_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?-608338048::Update_Patch1>(Root)
Verse.Root_Entry:Update()
#2
Help / Re: StackXXL
July 16, 2020, 11:19:00 PM
Thank you very much!! xx. It was so simple :O now i feel really stupid... Thanks again!
#3
Help / StackXXL
July 15, 2020, 11:41:03 PM
Hello guys!

Few things before i start:

1. My english is not perfect
2. Please help me like im 8 yo kid (xD)

So i have downloaded StackXXL 1.1 and it doesnt work. I found solution:

what have you done ?
Unfortunately mvrak used an unique way for the 1.1 version.
He put the release archive at the master branch instead to made a release version like he previously did.
So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files.

But i dont really understand it/dont know what to do.

Please make instruction step-by-step how to make it works.

1. Download "v1.5 1.0&1.1" version of mod
2. Unpack it into "mod" folder in "Rimworld" folder.
3. Kill yourself becouse it doesnt work :P

Someone said that i have to make new folder named "StackXXL" and copy "About", "Assemblies" and "Languages" into it from this downloaded version and then again unpack this mod into "About" but it doesnt work. Still have debug logs:

Mod  is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParseSupportedVersions(Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

And the 2nd one:

Mod RimworldStackXXL-1.5-1.1 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Please help me.

Link to mod:

https://github.com/IndeedPlusPlus/RimworldStackXXL/releases

EDIT:

And this guys said:

"So you need to download the whole master, and then open the StackXXL.7z with an archive tool to extract the mod files."

But what is "the whole master"? Is it "v1.5 for (the real) 1.0"? Or something else/more? And if its "v1.5 for (the real) 1.0" so i should download this, unpack into Rimworld/mods folder and then download "v1.5 for 1.0 & 1.1" and unpack it into "v1.5 for (the real) 1.0" folder? Or what?

Please help! Thanks!