Quote from: Tragix on August 30, 2020, 04:43:41 PM
Oops. Compiled and tested against different versions of Rimworld. I have a quick fix release below to fix the patching problem.
v3.3.2 released
https://gitlab.com/Tragix/children-and-pregnancy-collab/-/releases/V3.3.2
I see a lot of unfamiliar code in the PawnRenderer, so there is a good chance there are edge case bugs that will crop up due to unpatched rendering code. I haven't seen any yet, but it won't be a surprise.Quote from: Eyrmia on August 30, 2020, 04:25:29 PMWith a basic install, I still see the crib in the Furniture tab, so maybe there is a mod conflict? It should be present without any additional research.
I'd like to add that I'm seeing the same error as Ashilstraza. I should also mention that I don't see the crib anywhere in the Architect tab. It's been awhile since I played Rimworld, and even longer since I used this mod, so I can't remember if maybe the crib only shows up once a baby is born or something.
Additionally, I noted that after I started using this mod, I lost the ability in my save to merge stacks of medicine (may or may not have happened to other items as well, but medicine I know for sure). Not sure if it's related at all, though. I removed all my mods and still didn't have the option to merge my medicine so no idea why that happened. I do have Pick Up and Haul, Stack XXL, and Smarter Medicine, but I'd been using those for a week before this one so I'm not sure if they're the culprits.
Thank you for your work on this mod! It really is great and I wish babies would be added to the game.
Is stack merging a vanilla feature or added by a mod? It's been so long since I've actually played the game I can't recall. If it's a mod, can you confirm if the mod has been updated for 1.2?
Stack merging is a vanilla feature. What's odd is that when I ran the game with no mods, I still couldn't merge my medicine. I guess maybe the save was corrupted or something? I'm not very savvy with this kind of thing. My old save from before I ran C+P still has the option to merge stacks, though, and that's with all my other mods plus C+P running. It could just be a coincidence, though, because I didn't notice the issue with merging stacks until hours after installing C+P.
It's only manual merging that seems to be affected. I've been getting around it by designating only one shelf for my medicine, which forces the pawns to merge it. I haven't had the chance to see if other items are also affected by this or if it's just medicine, but from what I've seen, my pawns will automatically merge other items without my intervention (meals, leather, etc.), but not medicine unless I do what I mentioned by designating shelves/stockpiles.