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Messages - jkelley2

#1
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
February 18, 2021, 01:40:19 PM
ok im having a bit of log spam and cant tell what its from but i "think" its from this this just gets endlessly spammed in my log till the message cap is reached Exception drawing Lerbai: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorldChildren.AlienRaces_DrawAddons_Patch.ModifyScale (Verse.Graphic graphic, Verse.Pawn pawn, Verse.Rot4 rotation, System.Object addon) [0x0002c] in <1f5f58e363274a8aa94d1c13877805a5>:0
  at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.DrawAddons_Patch0(bool,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4,bool)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
  at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
  at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  at Verse.Thing.Draw () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  at Verse.ThingWithComps.Draw () [0x00000] in <c36f9493c9844ddaa7fb5c788416098f>:0
  at (wrapper dynamic-method) Verse.DynamicDrawManager.Verse.DynamicDrawManager.DrawDynamicThings_Patch1(Verse.DynamicDrawManager)
Verse.Log:Verse.Log.Error_Patch1(String, Boolean)
Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch1(DynamicDrawManager)
Verse.Map:Verse.Map.MapUpdate_Patch2(Map)
Verse.Game:UpdatePlay()
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)


the RimworldChildren makes me think its from this but i could be wrong, ive already made sure the race mods i have installed are updated as is Humanoid Alien Races as is this CnP

Edit: after talking with some more knowledge able people they say its an issue between CnP and Thrumboian Race mod and that your only reducing the body size not the size of the addons like Horn and Tail
#2
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 12, 2020, 06:05:32 PM
just curious would it be possible to make kids born to a tribal start have a tribal backstory so they can use Natural Focus? would make sense
#3
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 11, 2020, 03:38:06 PM
Quote from: Tragix on October 10, 2020, 05:52:36 PM
Quote from: jkelley2 on October 10, 2020, 01:24:22 PM
so im having an issue between this and Android Tiers with humans giving birth to Androids
Oooookay.
I don't suppose you found a way to force androids and human to get-it-on did you? I guess there's nothing in the code that specifically outlines a race that is incapable of breeding. CNP doesnt have a very complex virility/fertility system, so race isn't really accounted for yet. I'll have to take a look when my schedule frees up again.

no i didnt and ive been using Prepare Carefully and its worked just fine this only become an issue once i updated from 1.1 to 1.2 and started a new colony both parents are human and its only this couple my other couple that had a kid had a normal human kid
#4
Releases / Re: [1.2] Children and Pregnancy - v3.5.2
October 10, 2020, 01:24:22 PM
so im having an issue between this and Android Tiers with humans giving birth to Androids