i did not know this .... excellent thank you very much. my son plays it as a Medieval survival game. thats to much like work for me. but there is a lot of flexibility in the game.
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#2
General Discussion / weapons mods?
December 24, 2020, 01:35:02 PM
i am looking for weapons mods that include these weapons....7.62 Valve (Preved), Checkpoint Rifle, FN P90, Gauss Rifle, Recon Rifle, Balanced Bullpup Rifle, Mk.17 SCAR-H, 15mm Volt Driver. help appreciated.
#3
General Discussion / Re: Help
December 24, 2020, 01:29:05 PM
to Canute.... thanks for the help. i went back to square one and started to rebuild my mod list.....very slowly
#4
General Discussion / Re: Help
December 20, 2020, 05:32:15 PM
1.2 i believe...do use steam. when i open steam i do not any where to access files. so based on the over 100 mods that i was running. going back to just the core because ...none of my saved games function at all. i fkkkkd up using mods and now can not play the game at all. was fun but i have no idea when to start...

#5
General Discussion / Re: Help
December 20, 2020, 03:34:33 PM
tried to deactivate i obviously have no fnnn clue as to what i am doing. So i guess that is the end of the line for me and this game was fun while it lasted
#6
General Discussion / Re: Help
December 20, 2020, 01:41:13 PM
hmmmn delete a file . and where would i find this file.... was ok when i had a windows system with dos command lines but with a mac

#7
General Discussion / Help
December 20, 2020, 12:46:05 PM
not sure where to post this ...so i will start here. about a month ago i started getting a "error Log" on startup. but was not something i could make sense of. then 2 weeks ago (after the game running fine even with the error log) all my physical saves would lock up the game but not the auto saves? yesterday i decided to try to start a new colony. now they won't put roofs on all structures that they should. i have tried to read the error log to determine which mod or mods are giving this issue . to no avail. i had added several mods but the error log did not show up until about a week later. on a mac. any and all assistance greatly appreciated. Thank you
#8
General Discussion / Re: Caravans Gaffed up now
November 14, 2020, 12:58:31 PM
got the update to 1.2 over a month ago. and as i said no new mods for over 2 weeks. i have not built any transport pods so it does not make sense that that is the issue .....but it does sound exactly like what is happening
#9
General Discussion / Re: how to update mods????
November 14, 2020, 12:54:45 PM
so i play the game on steam.....but i do not believe i am using the steam workshop. is it within the steam app or is the workshop more particular to the game you are playing on steam?
#10
General Discussion / Caravans Gaffed up now
November 14, 2020, 10:18:10 AM
started yesterday. caravans count the weight of the pack animals so it wont even add food. if i cannot get this resolved that will be it for me and this game. Note i have not added any mods in over 2 weeks and have had at least 2 caravans in this period. any suggestions or help is appreciated
#11
General Discussion / how to update mods????
November 14, 2020, 10:13:31 AM
the system tell me i need to update D9 . so i follow the link and download the zip file. but oddly enough there is no install function within the files in the zip. so ha ha ha the joke is on me.
#12
General Discussion / Re: Introduce yourself!
November 14, 2020, 10:10:30 AM
hello... just an old guy that was enjoying the game..... and opps started added mods. now no enjoyment
#13
Help / Re: error log assistance, help
November 06, 2020, 11:40:44 AM
damn... very good. i am using steam. but it is odd that this did not appear until about 2 days after my last mod add. but thank you very much!....this should be interesting
#14
Help / error log assistance, help
November 06, 2020, 10:36:36 AMPages1