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Messages - johnverno38

#1
Mods / What are the best mods that are not overpowered?
December 31, 2020, 06:37:46 AM
I have about 1k hours in the game and I am no stranger to the Rim but I've never used a single mod, excluding trivial ones like "trading spot" from back in the day when killbox was the most tempting place for caravans to set up the camp. Anyways, I think the time has come and I am ready to mix it up a bit. What mods would you recommend that introduce new content or mechanics (no, I know what you are thinking about, not that mod, please) but at the same time are not overpowered. Basically I want something new and fun but keep it challenging and interesting (i.e. not huge mega weapons that vaporize anything).

If nothing comes up, I'll just start a jungle colony, never had one! It's amazing how much replayability even the basic vanilla has.