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Messages - Sagerk

#1
Would love to see an official update for this to B18 :)
#2
Add my vote for updating this!
#3
adamiks, you are missing your texture.
#4
Quote from: Telarin on April 17, 2015, 01:54:11 PM
Quote from: Shinzy on April 17, 2015, 01:37:07 PM
Having the quality drop with each repair might be fun feature =P

I don't know about every repair, but having a chance that the quality will degrade, based on how damaged the item was would make sense. And if you scaled it, that would be more incentive for a player to keep their gear in good repair, rather than only repairing it occasionally.

+1
#5
Chance to hit is affected by more than just colonist skill. Weapon quality and health make a difference as well as weapon type and colonist health.

Your pistol may have a range of 24? but will have a low chance to hit at long range due to the weapon range modifiers (you can see these on the info panel for a weapon). Your colonist could have been missing an eye or an old scar on his hand which both affect accuracy negatively. You can see your colonist's base chance to hit on the colonist info screen, if you click on the ranged accuracy stat it will break it down for you.

Cheers,