When a doctor has herbal medicine (and presumably any other medicine) in their inventory they will use that instead of any other the patient pawn is set to.
For example, a doctor has herbal medicine in inv. the patient is set to be tended to by glitterworld medicine in his medical bed because of winning infection doctor will tend to the pawn with herbal from his inv dooming that pawn to die to infection
Possible solution:
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Have 2 separate commands for doctorig
"stabilize" use anything on had or even no med but close those bleeding wounds
"tend" use propper medicine the pawn is set to
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have doctor tend with whatever right there and then when the doctor is drafted
"stabilize them don't care how just do it"
Have them properly tend to patients while undrafted
"use what youre supposed to use"
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For example, a doctor has herbal medicine in inv. the patient is set to be tended to by glitterworld medicine in his medical bed because of winning infection doctor will tend to the pawn with herbal from his inv dooming that pawn to die to infection
Possible solution:
---
Have 2 separate commands for doctorig
"stabilize" use anything on had or even no med but close those bleeding wounds
"tend" use propper medicine the pawn is set to
---
have doctor tend with whatever right there and then when the doctor is drafted
"stabilize them don't care how just do it"
Have them properly tend to patients while undrafted
"use what youre supposed to use"
---