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Messages - Aski

#1
When a doctor has herbal medicine (and presumably any other medicine) in their inventory they will use that instead of any other the patient pawn is set to.

For example, a doctor has herbal medicine in inv. the patient is set to be tended to by glitterworld medicine in his medical bed because of winning infection doctor will tend to the pawn with herbal from his inv dooming that pawn to die to infection

Possible solution:
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Have 2 separate commands for doctorig
"stabilize" use anything on had or even no med but close those bleeding wounds
"tend" use propper medicine the pawn is set to
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have doctor tend with whatever right there and then when the doctor is drafted
"stabilize them don't care how just do it"

Have them properly tend to patients while undrafted
"use what youre supposed to use"
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#2
Ideas / New auto-slaughter
July 08, 2021, 08:15:59 AM
New auto-slaughter

When using this new system the game ignores pregnant and immature animals definitely a good thing... but IMO it should totally ignore immatures but it should count pregnant ones and temp. ignore them until they give birth and either slaughter them as soon as there is a non pregnant animal or give the animals a status on the background something like "to be slaughtered" and check for this status once it gives birth (so all the oldest are actually slaughtered) and recheck all animals if auto-laughter numbers has changed

Problem example

Herd of sheeps containing 6 males 8 females 5 baby lambs

Set auto-slaughter to keep 4 M and 4 F
2 M gets slaughtered reducing the count to the set 4
but 4 of 8 F are pregnant therefore ignored and the game things all is fine and dandy

system: u have 4 F
Me: no i have 8 F slaughter the 4 ...
system: but u want 4 and there are 4 non-pregnant ones
Me: *sets the non pregnant ones to be slaughtered manually ...devaluing any purpose of this system*