Hey Guys, I've encountered a bug with RunAndGun; my pawns stop aiming when I change their direction, or they arrive at the destination. It's a bit annoying with longer aiming weapons like sniper rifles or tranq guns from Vanilla Expanded, it's impossible to kite. Anyone can confirm, was it always like that?
https://gist.github.com/HugsLibRecordKeeper/45321d6c22e19c56b7b2e6ad61f63a1d
https://gist.github.com/HugsLibRecordKeeper/45321d6c22e19c56b7b2e6ad61f63a1d