Ammo idea is a 50/50 to most, it would work if ammo was easy to make and you could make loads of it, but at the same idea you would need to rework the inventory system to make it work, like each pawn would have to have their own inventories. but at the same time that could create so much more. E.g they can carry a backpack, water bottles, food, medicine, ammo, arrows, rocks, you name it, it could expand the game into a new way.
but at the same time you will get so many people complaining that its then too hard to keep your people alive. or "waah" i dont want to have to micro manage because im lazy, and all that sort of drama.
im all ahead for ammo and inventory changes and just that more depth. but there are those out there who prefer it to be very simple.
at the end of the day if it came to a vote id say +1 for ammo and inventory.
but at the same time you will get so many people complaining that its then too hard to keep your people alive. or "waah" i dont want to have to micro manage because im lazy, and all that sort of drama.
im all ahead for ammo and inventory changes and just that more depth. but there are those out there who prefer it to be very simple.
at the end of the day if it came to a vote id say +1 for ammo and inventory.