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Messages - klad123

#1
This is great mod especially graphic work.

when I used the gear of this mod(I think "Riot gear"), That gear have a advantage of movement speed up, but the gear plus heat 50%. So can easily sick in "heat stroke".

(and Weapons & gears are too rare.)

This mod will be more great if you check some details.

Really thanks for your mod.     
#2
I was only used about making Power Armor.

(I think 300 metals, 150 pla-steel resonable price.)

but I found uncomfortable making process. 

It need some object "unfinished Power Armor" (like a Alpha 9 blacksmith).

because crafter take another action on the way, another cityzen back to all meterials on the save area.

And crafter do once again at first time.

Really thank your mod. I hope this point not making you upset.

Thank you.
#3
Outdated / Re: [MOD] Alpha 6: AgriBusinessV1: Soy Beans!
September 16, 2014, 05:26:00 AM
I'm sorry for point out a few problems. I played this mod on Rimworld.
I found some problem. it may be conflict between another mod or coding problem.
First, Colonist didn't eat Find meal made by Tofu. They take eating action but almost eat Find meal, it take back to save area. Then roof this act.
Second, soy beans -> okra & okra->Tofu work 1 by 1 it is inefficient process. 
Third, Tofu image didn't load on Rimworld.

I'm sorry for just point out some mistakes. I repect your endeavor and I hope this mod much better in time.
Have a good day~