We have seen what happens as far as skill atrophy when a worker does not do a task for an extended amount of time, but what of a limit as to how much certain characters can forget? Also, in addition to the flame symbol that symbolizes a person's passion, an icicle or something of the sort can display one's dislike, or how easily one can forget.
Also I have thought of three new traits that pertain to the general XP game.
Forgetful: Additional -10% (more or less) skill atrophy
Intelligent: Provides a general 50% cap to how much knowledge can be retained
Single Minded: [Skill(s)] are granted a bonus +20% speed boost, at the cost of -30% atrophy.
Also I have thought of three new traits that pertain to the general XP game.
Forgetful: Additional -10% (more or less) skill atrophy
Intelligent: Provides a general 50% cap to how much knowledge can be retained
Single Minded: [Skill(s)] are granted a bonus +20% speed boost, at the cost of -30% atrophy.