First, extra idea. An auto-rebuild orde in case something gets destroyed like a door. In other words the construction plot would be a permanent part of whatever tiles it was laid on and if something gets destroyed the goal is considered incomplete and a construction plan is relayed for it. Options for turning this on and off at players discretion would be great.
Second, even if Ty doesn't implement it it wouldn't be all that difficult to mod in. From what I can tell tile properties are already something recorded by the game and it already has a sort of hierarchical orders system. All that would really need to be done from my perspective is to combine these things together like a macro. Simulating each individual menu selection and placement ingame but as one command. Localized around whatever tile you are currently hovering over. With that localization you could even do things like rotate the layout like you rotate every other object.
I mean they did build order mods like this for games like Supreme Commander so I don't see why you couldn't do it for a game that appears to be designed for it by default. Being tile based and all. I would program it myself if I knew specifically how but programming is not a priority I can afford in my life right now. Which is a shame because I want to mod this game into a crazy Space Station 13-esque hybrid total conversionish thing at some point when I have the time unless someone beats me to it.
Second, even if Ty doesn't implement it it wouldn't be all that difficult to mod in. From what I can tell tile properties are already something recorded by the game and it already has a sort of hierarchical orders system. All that would really need to be done from my perspective is to combine these things together like a macro. Simulating each individual menu selection and placement ingame but as one command. Localized around whatever tile you are currently hovering over. With that localization you could even do things like rotate the layout like you rotate every other object.
I mean they did build order mods like this for games like Supreme Commander so I don't see why you couldn't do it for a game that appears to be designed for it by default. Being tile based and all. I would program it myself if I knew specifically how but programming is not a priority I can afford in my life right now. Which is a shame because I want to mod this game into a crazy Space Station 13-esque hybrid total conversionish thing at some point when I have the time unless someone beats me to it.