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Messages - Wolfen Waffle

#1
This year old thread still applies today, I can't get through this raid without my brainless dogs playing in the middle of a shootout

Does anyone know of a mod that addresses the stupidity of my dogs?
#2
One of the things that can be added would be mixed breeds between Huskies and Labradors, or Wolf-Dog Hybrids, or maybe even a Warg-dog?
More trainable then a Warg but not quite as powerful?
Is a Warg even a Canine?

Would be nice if Canines weren't as retarded in combat situations too, like actually wandering up to raiders in the middle of a firefight. Would be nice if they could individually be movable like any pawn until they are 'released'
#3
Ideas / Wolf Hybrid
August 31, 2016, 05:33:31 PM
Would be nice if we could get a wolf hybrid from mixing a dog and wolf.
Or maybe even a wolf warg hybrid.
It would deal more damage than a dog and be easier to train than an actual wolf.
#4
General Discussion / Re: Drug buff pain x50% question
August 23, 2016, 04:11:41 PM
There should be an option in the scenario editor to increase or decrease pain.
Or a modifier on how quickly a pawn will down from pain.
#5
Bugs / Colonist do not feed pet husky
August 22, 2016, 11:15:16 PM
Even on priority '1' pawns do not feed our husky, and thats with two pawns at '1' both idle, nothing else for them to do.
#6
Make the mod for role playing
#7
Quote from: Lori1979 on April 13, 2016, 06:16:17 AM
Since this morning this mod does not work anymore (started a new game). I have no clue why, because last night I played with the mod without issues....

Same problem, it worked, started a new game, now it doesn't work
#8
I am playing a modded game and just realized that the option to build turrents is gone, I haven't played this game in a while and just wanted to try it with a few mods. So did something change in Alpha 12 without me knowing?



My mods are: Community Core Library
Community Core Library - Vanilla Tweaks
Combat Realism
Combat Realism Defense
EdBInterface
EdBModOrder
EdBPrepareCarefully
ExpandedProsthetics&OrganEngineering

Does anyone know if any of these take out improvised turrents?
I looked through all their pages and couldn't find anything about it.
Healp!

#9
I don't wish to sound racist but much of the Americas and sub-Sahara Africa never really 'Advanced' after a very primitive point. They were too isolated and too uhh... 'collective' to really try and better their civilizations on their own.


This could be the case after a collapse of a great human galactic empire.
People would be more isolated, and may never really advance at all.
#10
General Discussion / Re: Human Leather > Devilstrand
August 08, 2015, 12:48:26 PM
Implying that the demand for human skin leather and Devilstrand is the same?
#11
If this becomes a thing I'm giving up on guns & melee and just using OP goblets.
#12
I kind of feel that all guns need a buff, its kind of weird that one of the best strategies in the game is to bumrush down an open field and stab them with your shivs...

I struggle morso against the primitives than the raiders, which shouldn't be the case imo
#13
General Discussion / Re: RimWorld change log
July 27, 2015, 10:39:01 PM
Quote from: pestilenz on July 27, 2015, 01:53:34 PM

This will be the start of my Swedish Hippie Colony guarded by horses, apes and chinchillas!

You mean your colony of horses, apes and chinchillas guarded by Swedish hippies, surely/

:^)
#14
General Discussion / Re: Damn you visitors!
July 19, 2015, 06:10:09 PM
Quote from: Kelian on July 19, 2015, 01:55:11 PM
I noticed prisoners and visitors also don't use joy items when they are held/visiting...

If those arseholes even just look at my joy items I'm gunna give them two peg legs and take a kidney
#15
General Discussion / Re: Damn you visitors!
July 18, 2015, 12:28:20 PM
Quote from: Tynan on July 18, 2015, 01:58:29 AM
This was hilarious!

That said I find the idea of visitors helping in non-combat ways to be kind of interesting. I think players might really appreciate if they came by and treated some wounds or whatever. Something to think about.

Honestly, I would just be satisfied with a way to trade with them...
But all that does sound awesome.