Tynan,
I got another idea. I think it would be fairly cheap. Could you implement a "stay in home-zone" command? Sort of like the command used to recruit units but instead it keeps them from leaving your base. Funny story about this:
Twice in my last game I wasn't paying attention and one of my colonists wandered into the camp of a besieging group of pirates. Both times I rescued the colonists only after they had been badly wounded by the pirates. Both of them have broken spines. So I have two totally immobilized colonists that are living in my hospital because I don't have the heart to euthanize them!
A "stay in home-zone" command will allow me to ensure that my colonists stay near the base while there are hostiles on the map.
Thanks!
I got another idea. I think it would be fairly cheap. Could you implement a "stay in home-zone" command? Sort of like the command used to recruit units but instead it keeps them from leaving your base. Funny story about this:
Twice in my last game I wasn't paying attention and one of my colonists wandered into the camp of a besieging group of pirates. Both times I rescued the colonists only after they had been badly wounded by the pirates. Both of them have broken spines. So I have two totally immobilized colonists that are living in my hospital because I don't have the heart to euthanize them!
A "stay in home-zone" command will allow me to ensure that my colonists stay near the base while there are hostiles on the map.
Thanks!