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Messages - Enervated

#1
Would you be interested into making this with a proper UI in .NET?
Something like this(with a better look): https://i.imgur.com/MF9lTxc.png

Ideally this would include customization rules from a context menu or something of the sort, with a global database of pre-set rules like this has, stored in JSON or something lighter like TOML. It would work something like the LOOT tool for the bethesda games (https://loot.github.io/). It certainly wouldn't be as polished or feature-heavy, especially since load order in rimworld isn't as important as it is in bethesda games, but it would still fill the role.
#2
Here's a patched version of the DeepRim assembly people can use that allows you to bring stone chunks up/down the mining shaft.

It's not a pretty patch since I've never even looked at the rimworld assembly till now and i don't know the best way to do this, but it's quick fix that works fine until the mod author implements it himself.

https://www.dropbox.com/s/83oea08isqjgp2s/DeepRim.dll?dl=0

Just drop this file into the Mods/DeepRim/Assemblies folder and replace the existing file