Would you be interested into making this with a proper UI in .NET?
Something like this(with a better look): https://i.imgur.com/MF9lTxc.png
Ideally this would include customization rules from a context menu or something of the sort, with a global database of pre-set rules like this has, stored in JSON or something lighter like TOML. It would work something like the LOOT tool for the bethesda games (https://loot.github.io/). It certainly wouldn't be as polished or feature-heavy, especially since load order in rimworld isn't as important as it is in bethesda games, but it would still fill the role.
Something like this(with a better look): https://i.imgur.com/MF9lTxc.png
Ideally this would include customization rules from a context menu or something of the sort, with a global database of pre-set rules like this has, stored in JSON or something lighter like TOML. It would work something like the LOOT tool for the bethesda games (https://loot.github.io/). It certainly wouldn't be as polished or feature-heavy, especially since load order in rimworld isn't as important as it is in bethesda games, but it would still fill the role.