how do you make shells? or can you only buy them for weapon traders?
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Outdated / Re: [MOD] (Alpha 7) Enhanced Defence: Phoenix Edition (Modular) - 0.07 - 17/10/2014
October 23, 2014, 03:20:05 PM #2
Outdated / Re: [MOD] (Alpha 7) TechTreeMinami v3.1.5 TradingContract + New Lights + Moar Fixes!
October 23, 2014, 01:55:41 PM
i got it to work by using the conveyor belts. im using immersive rim and it makes hoppers only able to store food, so i deselected all food in the hopper storage and blocked all missiles from being blacked in stockpiles. waited for the worker to put the missile on the loader and waited for it it to reach the unloader connected to hopper that was next to missile launcher and then deleted the loader now hooper has missiles and everything working great...not to bad of a work around.
#3
Outdated / Re: [MOD] (Alpha 7) TechTreeMinami v3.1.5 TradingContract + New Lights + Moar Fixes!
October 22, 2014, 08:11:59 PM
can't get missile launcher to work every time i click fire it says not enough missiles on hopper to launch, although i have 2 auto loaders with 11 missiles each on them? can someone explain how to fix this.
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